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Chaldeus
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Kalamazoo MI USA
Feb 2001 time: 05:14
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I have noticed while playing that enemy artillery can
bombard from many tiles away (sometimes 5 or more), yet when I try to do bombardment the units must travel to the adjacent tile. I'm not talking about active defense, either...as in the games I have seen this happen that has not been invented yet.
Either make it so the player can also bombard many tiles away (that is after all why ballistics were applied to military use) or take away the possibility for the computer players.
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