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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Stacking Question
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Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:14
Post  Old Post 01-02-2001 18:04 Visit Flash's homepage!
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Stacking Question Enter the AD-FREE zone

Okay, What are the rules for multi stack in stack stacking.
For instance, Say you created a cruise missle to be carried by fighters or bombers, if the fighters or bombers are carrying cruise missles, then how many aircraft can be stacked together?

Flash

Tassadar is offline Tassadar
Chieftain
Stockholm, Sweden
Dec 2000
time: 06:14
  Old Post 01-02-2001 21:51
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Inflate your Upload Space

12

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Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:14
Post  Old Post 02-02-2001 14:57 Visit Flash's homepage!
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So, it's 12 including everything, aircraft plus missles. I guess it isn't possible to find a way to increase the total number of units. Darn it.

Gwap is offline Gwap
Chieftain
Largs, Scotland
Jan 2001
time: 05:14
  Old Post 02-02-2001 18:35
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Lose 30 kilos (of popups)

yeah, you can create a stack of 12 transports and load (in total) 60 marines onto that stack.

As far as I've been able to find in this forum, and in the CTP2 files, it won't be possible to increase stack size. This limitation is probably hardcoded into the game.

Referring back to your other post in this forum, if you consider that 1 figure will probably not represent 1 "person", but possibly 100s or 1000s, then it may become realistic that you cannot keep pumping units into squares. They'd be standing shoulder to shoulder (which may sound attractive, but have you ever smelt an army in the field )


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TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:14
Post  Old Post 02-02-2001 19:27 Visit TacticalGrace's homepage!
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quote:

Originally posted by Gwap on 02-02-2001 08:35 AM
They'd be standing shoulder to shoulder (which may sound attractive, but have you ever smelt an army in the field )




Hey! In the Scottish divisions, sure.
The English divisions are sweetest smelling soldiers in the world.



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Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:14
Post  Old Post 03-02-2001 15:29 Visit Flash's homepage!
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TacticalGrace,
That's funny, My grandfather on my mom's side were of Scotch descent.
My 9 mo. old daughter has lovely Red hair.

Gwap,
Thanks for the info, and that's scary. Consider, making an air wing of 12 bombers or fighters with 5 cruise missles or nukes each!!!
Who could ask for a better attack or protection.
[This message has been edited by Flash (edited February 03, 2001).]

wittlich
Guest

Not Yet
time:
Post  Old Post 03-02-2001 21:46
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Inflate your Upload Space

Flash, but fo you really want to "put your eggs in one basket"?

Flash is offline Flash
Chieftain
Carbondale, Illinois, USA
May 1999
time: 23:14
Post  Old Post 04-02-2001 17:20 Visit Flash's homepage!
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Got spare money?

Whittlich,
I wouldn't exactly want to do put everythingthing in one basket, afterall someone has ocupy the cities.
But seriously, if you needed a fast response to barbarians or an invasion (theirs or yours,
Having a few fighters with missles would be great.
Another project would be to have Cruise missles launching from Cruisers.
I think Destroyers should be able to see and fight Subs.


Flash

Gwap is offline Gwap
Chieftain
Largs, Scotland
Jan 2001
time: 05:14
Post  Old Post 05-02-2001 15:26
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I'm definitely thinking about creating a transport plane unit sometime, because the choppers are desperately slow, although they have the advantage of not having to refuel; but it takes too long to get to space plane.

I would suggest a Hercules C130 (or something) which would hold (again) 5 units, but can move for 3 turns at rate of 10. Gives you nice range. And you'll have something more "strikeforcy" to use with the paras.


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Alpha Wolf is offline Alpha Wolf
Chieftain
Prince of the Barbarians
Feb 2001
time: 05:14
Post  Old Post 07-02-2001 12:44 Visit Alpha Wolf's homepage!
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you could use the c-17 from CtP1, but the AI wont have a clue how to use it i'm guessing.

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Gwap is offline Gwap
Chieftain
Largs, Scotland
Jan 2001
time: 05:14
Thumbs up  Old Post 07-02-2001 19:05
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Remove this text

Ah, I see that in the list of Sprites shipped with the game comes an Air Transprot (GU54.SPR). It doesn't appear to be commented out in any of the files, so some work for me to do there then

I guess that would be your sprite from CTP1

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radegast is offline radegast
Settler
UK
Feb 2001
time: 05:14
Post  Old Post 07-02-2001 20:41
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quote:

Originally posted by Alpha Wolf on 02-07-2001 02:44 AM
you could use the c-17 from CtP1, but the AI wont have a clue how to use it i'm guessing.




But that won't make much difference to the game because the AI doesn't have a clue about how to use any transport unit. most of the time it wont even attack them, even when at war. (AI Frenzy mod will though).

That said, its not just transports, the AI doent know how to use units full stop.

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