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Gwap
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Largs, Scotland
Jan 2001 time: 05:14
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No, never been nuked either. But having that wonder that destroys nukes for most of the 2 weeks I've been playing may have something to do with it.
Will see if at "very hard" with diplofrenzy makes any difference.
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Nostalgia isn't what it used to be
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David Murray
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I wonder, then, with Diplomod also installed would it initiate discussion to try and reduce nuclear weaponry?
After all, that's why we have nuclear weapons--to deter war. Without them we'd probably all be at war right now.
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Gwap
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Largs, Scotland
Jan 2001 time: 05:14
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Another question on nukes that my current game throws up: Starting with 6 civs on "Very Hard" it's now reduced to 4 (hard on the way to being reduced to 3).
I now have the advance needed to build nukes, nukes appear in my build list, and I could build some in 1 turn (rushbuy). Will this help me in my diplomatic negotiations? Or inspire fear so civs I'm at war with come groveling for peace? Do I have to have actual warheads or just the technology?
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Nostalgia isn't what it used to be
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Galatea
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San Francisco, CA
Feb 2001 time: 05:14
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Dissassembler? Please explain! I've looked at a lot of the text files detailing AI input but I don't know of a dissassembler. Does it deal with SLC files?
Thanks!
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"Living thing = autonomous agent = autocatalytic molecular set capable of completing a thermogenic work cycle" -- Stuart Kauffman (paraphrased)
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sulla
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of the Conservatives
Feb 2001 time: 05:14
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Never been nuked. The AI is too wimpy without the Frenzy mod as we all know.
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Sulla-The last dictator of Rome before Caesar. He changed Rome and Rome sure as hell changed him.
I still believe in goood Southern manners do you?
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