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Which is better, particularly early in the game?
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Founder of the People's Republic of Off Topic (PROT)
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wonderdog4
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Calgary, Alberta, Canada
Jun 1999 time: 05:12
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Depends on the game. But I do try to balance.
Overall, the overseas trade routes developed with a competitive civlization prior to navigation are the best investments in the long run. But this is something I don't bother with in MP games. It's a waste of everyone else's time and few MP games last past 1000 AD anyway.
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The reason I ask is sometimes I don't bother building any science improvements until late in the game. I seem to do better by building caravans in a settler, military unit, caravan, kind of pattern. With monarchy and lots of trade routes to foreign civs I can usually get up the tech tree with about 10 turns between techs. This is supplemented by stealing and trading techs. I also try to site cities where there are whales or other science enhancing resources. I just wondered if others were doing this.
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Founder of the People's Republic of Off Topic (PROT)
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:12
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Early on, a city does not produce enough trade to make the continuing income from caravans to be more than 1 or possibly 2. Often it is zero. For less than the cost of a caravan, you can produce a settler and build another city which will produce more trade initially, and grow to much more in the long run. An exception is the science city with colossus. I think it is better strategy to grow as many cities as possible and improve them later.
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You see I agree with the expand your cities vs tech improvement strategy. Caravans mean I don't have to tie down my productive cities building improvements.
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Founder of the People's Republic of Off Topic (PROT)
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Even if you produce a caravan when the city is size 3 it won't get anywhere for 20 turns, sometimes longer. Then it really only does you good if it's in demand. OK, maybe you get lucky and there is a decent size city closer that isn't at war with you; don't count on it. Early on the Library is better.
Later in the game there will be ships and lots of roads to make the journey quicker, plus more large cities demanding goods. Then I often will pump out one caravan or freight before building anything beyond a Temple.
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