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imgod2u
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I'm just wondering, how does everybody else deal with the maximum number of cities of each government? I'm in virtual democracy, which has a maximum of 60 cities before citizens become unhappy. Now, I've had 60 before I've even conquored half the world. How do people deal with this? I've researched everything, and I still don't see anything that'll either allow me to build more cities or allow my citizens to be happy more than currently.
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a_bates
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Britain
Jul 2000 time: 05:14
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I don't normally find this a problem as I have normally won before I get this big. If you are this sort of size it is quite easy to convince the remaining nations to join you in an alliance thereby winning.
This obviously doesn't work if you are playing with the bloodlust option.
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a_bates
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Britain
Jul 2000 time: 05:14
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Or you can not worry about the unhappiness factor and just take other measure to counter for it:
Up the rations
Up the pay
Reduce the working day
Build lots of happiness improvements and wonders
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imgod2u
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I would win by this time, but I prefer to stretch the game a little. I've built all the improvements and wonders but I've got nothing left. I've upped the pay and rations and downed the work to the max but it's still not enough, and this is after 65 cities. Is there a mod I can make in the game details? Or some wonder that will get rid of this?
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Radical_Manuvr
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Maryland, USA
Dec 2000 time: 05:14
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You can also use entertainment specialists.
If you want to increase the number of cities a government will allow, just change it in govern.txt. There's a line that reads TooManyCitiesThreshold. The number after that is the number of cities you can have before unhappiness kicks in due to empire size. Increase the number for each government type you want and save the file. I'm not sure what effect that will have on a saved game. I recommend making a copy of govern.txt before making any changes.
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Chernobyl
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Tallahassee, FL US of A
Feb 2001 time: 05:14
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I'd like to see if there's a way for the maximum number of cities to change with the map size.
I'd think it would make sense because you can obviously have qa much larger civ on a gigantic map than on a normal map...
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Don't nuke it
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