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leonli316
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Vancouver,BC,Canada
Feb 2001 time: 05:14
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Why not! All these years i have been trying to colonize another continent in the game. Yet, it end-up failure every time. (ie crashing by Barbian, went into rebellion, crashing by another civ, ect)
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I don't understand, what do you mean by "settleing another city"?
Do you mean changing the support costs from one city to another or what?
I may be a little slow today, but I don't understand exactly what your asking.
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down th' pub
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Chasin' Shadows in the Rain
Dec 2000 time: 05:14
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Are we talking about the feature from civ2 when a settler "Build"s in a city it increases it's size?
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leonli316
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Vancouver,BC,Canada
Feb 2001 time: 05:14
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Here is something maybe u will understand
If City A built a settler. Then, that settler move to City B. After that, use that settler and click the settle command right in the City B. Now that settler is gone, but there are population increase in city B. Got it.
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Ok, now I understand 
That is a feature in Hasbro's CIV2 and is not included in Activision's CTP2. Different Companies, different games...so the answer is no, you can not increase a city's population buy using the settler to build inside an already existing city.
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Sean
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Auckland, New Zealand.
Jan 2001 time: 05:14
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leonli316, isn't this really best discussed in the civ iii forum. Why ctp II should or should not of been done this way is not an issue. We have to accept the way it was done, (or play with the mods). It is do late to change this game.
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Give me Liberty, or give me death!
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