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Jim W
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Saskatoon, Saskatchewan, Canada
Sep 1999 time: 05:12
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About every third game, chance has me stuck in a place with maybe one shield, no farming land, and everything mountains, hillls, brush, and desert.
If I start off my first city right there, I have a hard time making it amount to anything, or even produce enough to get going on other cities. If I move to a more salubrious area, I'm already three turns behind the AI.
There is one solution, to just start over again, but that's just a little bit too easy.
Are there any other answers?
Jim W
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wonderdog4
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Calgary, Alberta, Canada
Jun 1999 time: 05:12
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As Slowwhand would say: if life (or civ) gives you lemons, make lemonade. But in this case you might want to try Mountain Dew.
[This message has been edited by wonderdog4 (edited January 17, 2000).]
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:12
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Don't found the palace in a place with no potential. Exploring lets you find a good place, and you might get some good things from huts. If the starting spot is outstanding, I still explore a few turns.
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kcbob
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Kansas City, MO USA
Dec 1999 time: 23:12
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I feel like life is one big "weaning" experience. I've successfully broken myself of the habit of saving, trying something, and reloading if I don't like the results. And I seem to be holding my own on Emperor level now. BUT (there's that big but again), I still restart the game if I don't like the starting position.
Now in my own defense, I do wander a little, maybe 5 to 10 turns, but if I still find myself in the middle of nothing, I restart. My question is, if after wandering for a millenium or so, I find a great city spot, can I really get back in the ballgame? Is there a window or combination where all is lost? Or is this just another habit from which I need to be weaned?
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Frodo lives!
Better dead than "Red"... or green... or blue... or yellow... or orange... or purple... or white.
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SandMonkey
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W4E -
I play on King (my next new game will be on Emperor, i just have to finish up the Americans in my current game), and i don't know about waiting 2 millenium. I guess since i try and play ICS it would sort of put a kink in pumpng out my settlers.
By the way War4ever, what's your favorite war-time unit to attack with? I would have to imagine if you are behind the AI that unit owuld be rather worthless (unless it's howies or nukes or something like that).
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My Wife Hates CIV
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Michigan
Jan 1970 time: 05:12
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If you need to restart against the AI than you need to play a few games from a bad start anyway. This is what makes the game fun! I can always catch the AI in terms of science and units. It's so easy to dig in. The AI will attack but can't win a war to save its life. Any city that is under threat - transform city center to hills. No attack by the AI will take it. Now you have time to aquire the units you need to stomp the AI. I've started to expand much more against the AI and it does make a big difference. The last MP game I was in was against Ming. I expanded much more in that game than I have before. Now I was not beating on Ming bad but for me it was one of my better games (although I still say rivers made the big difference).
So play the bad starts against the AI. It will make you a better player in MP. And oh yeah, I dont see a difference in AI between CIV versions and MPE (gold, whatever).
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Carolus Rex
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Sweden
Jan 1970 time: 06:12
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My post was a reply to CtG, MWHC posted in between.
Carolus
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My Wife Hates CIV
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Michigan
Jan 1970 time: 05:12
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It's luck in MP. Luck of the dice! Start off on a river system that can support 5 or 6 cities - along with silk or whales nearby... you've already won the first few sessions (which means the first wonders -- which means the game). I'd really like to see the starting positions of games played. Than we can all see how important starting positions really are. People need to start saving the maps on turn 1. Play the game out (however far it gets). Than post screen shots of the start locations.
Luck... it really is just that. Still fun because I'm sure there are games where all players get good or bad starts. But, if one person gets a super start (2 or 3 whales on a river/forest) - what an advantage. But I guess thats the way it is in real life also.
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wonderdog4
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Calgary, Alberta, Canada
Jun 1999 time: 05:12
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Only an engineer can transform a city square from plains to hills, but a settler is capable of removing trees beneath a city square if you have reason to build one there.
[This message has been edited by wonderdog4 (edited January 17, 2000).]
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This is a no brainer - quit game, start again.
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Founder of the People's Republic of Off Topic (PROT)
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