Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > Diplomod V3.5 and other mods
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:14
Post  Old Post 14-05-2001 08:23
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Diplomod V3.5 and other mods Support Apolyton

Now that the Med Pack II is reaching its final, and the scripts I wrote for the pack have reached complete stability, I've decided to finish up my CTP2 involvement by releasing the final versions of the mods in Med Pack II. I've done this so that any players out there can download each script seperatly for their enjoyment in the default CTP2 setup, or to include in their own mods. Make sure that you have CTP2 patch installed or you may get errors running these mods. I have emailed the following scripts to Markos so they can be uploaded to the files DB for download:

Airunit V1.1 - Forces the AI to move its aircraft to a landing site when they begin the turn not on a landing site. Fixes AI bug where it loses aircraft due to lack of fuel.

Capturecity V1.1 - Randomly destroys buildings when a city is either captured or nuked. This is to bring the game into line with how CivII destroyed buildings. However my script is random in its selection of building, not by a list as in CivII.

Withdraw V1.3 - Updated to include all the changes that went into withdraw for the Med Pack II.

Diplomod V3.5 - Updated to include all the changes that went into Diplomacy for Med Pack II.

Hope everyone enjoys these mods. I've found they make the game more enjoyable for myself. Thanks and good luck with the game. See you in CivIII!

------------------
Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

XMon is offline XMon
Warlord
Tampa, Florida
Sep 2000
time: 00:14
Thumbs up  Old Post 14-05-2001 09:34
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Get a bigger avatar today!

Thanks Dale. I've been using some of your earlier versions and will have to d/l these. Real good practical scripts. But are you sure you want to completely give up on CTP2? You SLIC guys are a rare commodity and are a real resource (I know...to you programmers SLIC may seem simple but to us non-programmers it may as well be ancient Sumerian). I've got bunches of SLIC requests/ideas, most of which I think would be pretty simple. For example: When civ "x" discovers advance "y" then disband all units of type "z" in civ "x." Simple? Maybe, but I can't write the script! I want to make it so that for example, when cannon making is discovered by the Persians, all their archers disappear (they get to keep the catapults until they discover the advance for artillery). I think there are several (relatively) simple scripts that could really help this game's playability. Hang around a bit and share your wisdom.

We've gotta do something to kill the time until Civ III.

faded glory is offline faded glory
King
This trash talking 2 bit dope dealer is about to learn respect for the law
Jan 2001
time: 05:14
  Old Post 14-05-2001 10:11
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Anyway thanks dale. how are you going to make your apolyton exit? Riding into the mysterouis sunset Or just leaving us with a thread of technical notes?

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:14
Post  Old Post 14-05-2001 11:36
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

quote:

Originally posted by Saddam on 05-14-2001 01:11 AM
Anyway thanks dale. how are you going to make your apolyton exit? Riding into the mysterouis sunset Or just leaving us with a thread of technical notes?


Hmmm....... what suggestions are there for a glorious and unforgettable exit from CTP2????

------------------
Rommell to a sub-commander outside Tobruk: "Those Australians are in there somewhere. But where? Let's advance and wait till they shoot, then shoot back."

MarkG
Guest

Not Yet
time:
Post  Old Post 15-05-2001 12:15
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

recieved

if i dont post them by the weekend send me a huge complaint letter

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0458 seconds (88.82% PHP - 11.18% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net