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Puaxant Tuvip
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USA, southwest division, 36th state, largest city founded in 20th century
Nov 1999 time: 05:12
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I've been trying to protect the ai civs from being overrun by the larger ai civs. To have a better end game. 7 developed civs fighting it out. I've created huge barriers of mountains to try to slow the ai down. But it doesn't seem to work.
Has anyone tryed using just perfectionist non agressive civs?
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Aurelius
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San Francisco
Dec 1999 time: 05:12
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Dare I ask, what is ICS? :@
In a normal game of civ, I had an ally that was going to be overrun by the real enemy. While I tried to establish a fortress in the nearby mountains to assist in the defense of their main city, I also gifted my ally with some good defensive units.
Aurelius
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Puaxant Tuvip
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USA, southwest division, 36th state, largest city founded in 20th century
Nov 1999 time: 05:12
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normally I'd say crush the weak. But it seems to defeat the purpose of playing with 7 civs. If by the time I actually get a tireme or caravel over there the civ is defeated anyways. Actually maybe I'll try playing with 4 civs to see what's different.
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