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im going to document this sucker..
faction- free drones
large world
normal life forms
6 random factions
rainy
averdge water cover
thinker level
2101- landed and saw a structure that turned out to be the unity comm bridge!
2102- comm bridge revealed that the spartans are about 10 spaces to the south, they must be elminated
2106- lost scout patrol to spartan rover, remains of unity recoverd
2106- unity mineing laser destroyes sythemetal garisson at sparta command
2107- mineing laser lost to spartan scout patrol, morale is killing me
2122- first discovery of centuari eco
2130ish- contact with believers and biogenetics, sparta command conquerd and flexy taken
2130ish- mutual trade with believers for 3 new techs of mobility, applied physics, social pysc and world map
2137- first sytemetal foil built, pod popping begun
2145ish- contact with cyborgs and cult, cult is odd because unity comm doesnt have its start spot, later saw 2 alien spore launchers fighting.. mutual trade with cyborgs
2160ish- crashed chopper in cyborg territory, doh! 
2170ish- pact with cyborgs against mirum (did i mention aki has the jungle?)
2175ish- blast santiago away, she gets away with a pod, labled "class C threat" aka ignore it
2180ish- cyborgs go nuts and give mirium the wack in an unsettlingly short amout of time
2185ish- second foil collects remaining comm links, council summond lal wins out against aki with 58 vs 35+21 from me
2190ish- gene spliceing, continue beeline to other restrictions
2105ish- aki wins with my support
2110ish- first hybrid forrests begun, sun spots
SPs build-
WP
VW
Merchant Excange
HGP
Datalinks
Citizens Defense Force
energy thingy(cult traded while building, haha!)
meybe a few others
SE- frontier(thinking about fundy, which aki likes because of randomization :P) FM and know, 10 turns a tech 75 income, i colonized the manifold nexus so im at -2 planet
im second in the power graph right behind aki, who leads in military, pop and overall(thats right im ahed in tech!)
and thats where i left off, most of the stuff is genralized because im going off of memory and i played the game like 4 hr ago...
hope you like the reports...
[This message has been edited by Qualiciide (edited June 11, 2000).]
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you got a manual? whoa!
i forgot a piece in the report too.. im at 7 reserch BTW not 10 and i used a poped ogre to kick the spartans out of sparta command, where it is safly sitting at 80% damage
im off to play a 100 turns or so...
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lots more stuff for an amazeing amout of time...
i left off at 2240
2248- sunspots gone
2249- war with cyborgs
2250- Omicron Quadrangle captured with probe, stole pre-sentanent algorithms, begun work on HSA, lost for liberty to probe
2253- HSA completed (cost 600 EC )
2254- cyborgs get empath guild
2255- astetic values built
2256- AIR POWER
2257- fort liberty (now sigma complex), industrial aud stolen
2258- lords truth probed, 5 garrisons! advanced military algorithms stolen, pact with cheese dong for D:AP, he has ruins, PKs build PTS
2259- lal elected gov, global trade pact turned down 6-1, steal optical cpus
2260- trade with university and peace with mirium
2261- save and quit
tons of stuff, im about 2 turns from fusion power, cult is nearing space flight, and cyborgs something useful
[This message has been edited by Qualiciide (edited June 12, 2000).]
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hello, were suposed to be talking abotu my game here..
BTW what difficulty are you guys on?
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much quieter
2262- fusion power
2271- bad turn, lost omcicrom triangle to the cyborgs and they stole fusion power, they called me up and demanded a base i caputred so i gave them it for a truce (no use i disbanded 3 garrisons and 1 was destroyed, stole a tech from the base near it though)
2274- first satalite launched
2279- aki elected governer (20 votes away from being second!) salvige unity core
2281- finshed xenoempathy dome, same and quit
sooo much better without an event every turn
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Helium Pond
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Los Anheles, California, Good Ole U S of A
Nov 1999 time: 05:14
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Wow, you Mac folks don't get a manual or a tech tree poster? That bites. But If I may toot my own horn, check out this version of the tech tree that I made. It lists all the techs, shows all the development paths, and lists almost everything that comes with each tech (things like "probe team base morale boosted" aren't on there, but they're not on the poster either). But the best thing about it is that it fits on one page! You can print it out and everything, assuming that Mac versions of Word will read a PC Word-generated document. There are even separate versions for SMAC and SMAX. The lovely and generous Alinestra Covelia has posted them here:
http://www.enixine.dabsol.co.uk/SMAC.html
Well, sorry to interrupt the unfolding saga with this mini-advert, but I thought y'alls might like the opportunity to see the whole tech tree at a glance.
[This message has been edited by Helium Pond (edited July 15, 2000).]
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