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The Kaiser
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Stoke-on-Trent, England
Dec 1999 time: 05:14
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Brian,
In the remote chance that you'll read this, I'd like to ask a question if I may.
I know you don't really want to talk about content, but is your new game based in a Historical setting or is it Fictional/Fantasy based?
[This message has been edited by The Kaiser (edited January 25, 2001).]
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that was one of the 2-3 questions that we asked but didnt put into the posted interview cause Brian couldnt get into any such info
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The most interesting thing about the interview (besides the non-appearance on E3), was the way he used the word "topic" a lot. This speaks directly to the Sid Meier fan. I mean, topical games are not exactly all that common, are they? Ask someone what the topic was in Ground Control, or in Starcraft, and you'd get an answer like "Er, a sort of sci-fiey strategy romp thingy" or something. On the other hand, ask about the topic of Pirates or Shogun or Rollercoaster Tycoon and you get immediate answers like "Leading a group of pirates", "Renaissance Japanese Warfare", "Theme Park Managment", etc. This suggests to me a thematic game will be the first offering. Thus, I also expect it to be either historical or contemporary. Sci-fi is notoriously difficult to "topicize".
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hehehe ok...
i mean with the kind of info we have right now(3d rts) there can be only one suggestion
make it tbs 
seriously though...... (will start new thread)
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tniem
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Hope College
Apr 2000 time: 00:14
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Would love to help with ideas on how to make RTS more complex, but like yin I think I need a premise to write on. So Brian, give us a topic soon and hopefully we can churn out some ideas.
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