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tobyr
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Princeton, NJ USA
Oct 1999 time: 05:12
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I hate the Barbarians. But I must say, that other than forcing me to spend too much time on defense, and sometimes totally disrupting my plans, they have their better sides:
- They do the same to the AI tribes.
- they help show me where the other tribes' cities are, and what is defending those cities.
- they are sometimes terrific to bribe.
- they sometimes wipe out an AI tribe entirely at the beginning of the game.
- they sometimes seem to land, over and over, away from my cities and near the AI cities.
-toby
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toby robison
criticalpaths@mindspring.com
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CivAddict #1
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Zwolle, Netherlands
Sep 1999 time: 05:12
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But for some reason, I always think that they hurt me more than they hurt the other civs. But the ransom is allright.
I do like smac's mindworms when I'm the gaians, they can be really useful. But that's another topic...
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tobyr
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Princeton, NJ USA
Oct 1999 time: 05:12
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Here's another way to use barbarians (works real well in multimap).
(1) You find a hut very close to an opponent's city, on a different map (could be directly above). For example, you find a hut "nest" in the clouds, and the goblins have a city below it on the surface.
(2) Your unit opens the hut and get a whole bunch of tough barbarians, maybe six griffins.
(3) Your unit switches to another map and does its best to escape.
(4) Some of the barbarians also switch maps, and the nearby (goblin) city is TOAST.
- toby
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toby robison
criticalpaths@mindspring.com
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C Chulainn
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Leeds,WestYorks,UK
Jan 1970 time: 05:12
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The Barbies can be your friends late in the game. Capture an isolated enemy city when you've discovered Communism, and then let the Barbarians capture it. You'll lose a bit of money but you gain a number of Partisan units who need no support.
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