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Matte979
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Sweden
Nov 2000 time: 05:14
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I looked around in the diff file. diffdb. I found this rows at each difficulty and all are the same. Anybody know anything about this from CTP? I really would like to have the AI to be better in higher difficulty now it seems they only get bonus.
AI_INTELLIGENCE_FACTOR 1
AI_GANG_UP_FACTOR 1
DISTANCE_FROM_CAPITOL_ADJUSTMENT 0
AI_DISTANCE_FROM_CAPITOL_ADJUSTMENT 0
POLLUTION_ADJUST 0
/Mathias
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Starfighter08
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Switzerland
Nov 2000 time: 05:14
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Making the game harder by giving the AI a bonus is sorta lame. I do hope there is more about difficulty.
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Matte979
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Sweden
Nov 2000 time: 05:14
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I changed the two at the top to 10 and could still run the game. Anybody from CTP-2 team that could explain to us what these constants do?
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Peter Triggs
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Gone Fishin, Canada
Jan 2000 time: 05:14
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I remember playing with these parameters in CTP1. As I recall, I got some pretty strange results. The AI seemed to stop "playing by the rules", but nothing I could put my finger on. It would be nice if someone could explain what they do.
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