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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > tut2_main.slc makes pretty entertaining reading...
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Michael_101 is offline Michael_101
Settler
Bowling Green, Ohio, USA
Nov 2000
time: 05:14
Post  Old Post 04-12-2000 14:02
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tut2_main.slc makes pretty entertaining reading... Suffering from ads?

Has anyone taken a look at tut2_main.slc yet? It can be opened just like any other text file (for those that might not know).

I think this is an example of slc at work as a tutorial? I don't really know - I am just learning about SLIC, so this is all really kind of new. I would really like to learn more about this -- some of the other topics that mention disasters and the like really sound good, so I am diving in!

Anyways, tut2_main.slc has some interesting writing involved in it, including "int_t RETARD" anyone know what that does?
[This message has been edited by Michael_101 (edited December 04, 2000).]

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:14
  Old Post 04-12-2000 17:08 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

tut2_main.slc is not so much a tutorial to SLIC, but more a tutorial to the game in general: it contains all the extra SLIC code that is needed for all the extra messages and advice you get when you play on the lowest difficulty level (I don't care what Activision calls it but it will always be Chieftain to me ). The actual documentation for SLIC isn't available yet, but St Swithin is working on it and it will no doubt be posted both on Apolyton and the Activision website when it's released.

quote:


Anyways, tut2_main.slc has some interesting writing involved in it, including "int_t RETARD" anyone know what that does?


ROFL! Well, it sure is more original then calling your variables 'i' or 'j', you gotta admire the eloquence

I don't have the files at hand (I'm at my university right now) so I can't tell exactly what it does but it's simply the declaration of a variable, on it self it does nothing, but this means that later on in the file a number can be stored under the name RETARD (though (almost) any other name would worked as well, as long as that same name is used later on in the code as well).

colorme is offline colorme
Warlord

Nov 2000
time: 05:14
Post  Old Post 05-12-2000 01:41
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Support Apolyton, buy GURPS/ Alpha Centauri


my understanding is that that Flag was to be turned on when the novice player showed signed of being retarded!
She made a note saying that the 'game won't ship with this'! You're right, the tutorial made entertaining reading.

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