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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Help! How can I make my cities grow faster on D
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Drago Sinio is offline Drago Sinio
Prince
New Jersey, USA
Oct 1999
time: 05:12
Post  Old Post 22-02-2000 05:24
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Help! How can I make my cities grow faster on D Support Apolyton buy from Amazon

I have been trying to beat the game on deity level, and have run into the problem of the AI civs outgrowing my cities. I have 12 well placed cities, ranging from 8 to 17 in size at this point. The problem is that some of the AI civs already have 20+ cities in some cases, and I cant catch up.

Does the AI get a bonus in growth rate or something at the Deity level?

Tom DeMille is offline Tom DeMille
Prince
Kingston, Ontario, Canada
Jan 2000
time: 00:12
Post  Old Post 22-02-2000 05:34
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Do you know about We Love the President Days? If you increase luxury so that half the population in a city is Happy, then WLTPD start. Your population will then increase by 1 per turn as long as you have the food to support them. Make sure your settlers have been busy irrigating the land in preparation for this.

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:12
  Old Post 22-02-2000 06:00 Visit finbar's homepage!
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Half? Or more Happy Faces than Content Faces? Oh, and no Unhappy Faces. The odd Elvis can look after the latter.

Bear in mind also, DS, that the AI food boxes are much smaller than yours, so the AI doesn't need anything like the requirements you need to grow.

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finbar
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Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 22-02-2000 07:54
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"we love days" effect the different government types differently.The population growth happens in Republic and Democracy only.


other government forms can use granaries(Pyramids) and FOOD caravans to grow cities or just food caravans alone.

Drago Sinio is offline Drago Sinio
Prince
New Jersey, USA
Oct 1999
time: 05:12
Post  Old Post 22-02-2000 07:54
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Thanks for the tip on the WLTPD thing. I did use that, but it always seems that when you grow the city, you get unhappiness, which prevents further growth. So it will grow one or two population points , then stop.

Maybe there is a specific point in the game to use the WLTPD? Like right after you build the aquducts? Or right after a Happiness SP?

And I thought the AI had some advantage in growth, a smaller food box would certainly explain the rapid growth. Thanks.

Black Bart
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Post  Old Post 22-02-2000 11:04
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well if you have some of the early happiness wonders oracle, hanging gardens you can boom up to your aquaduct size if you have temples. You shouldn't have too many unhappiness problems. By the time you build sewer systems and have michelangelos and st. bach cathedral this should help pop. booming up to 20 and beyond. I admit, I don't use it as often as I should, but I have to at Deity. I don't use it much at emporer, because I'm usually ahead anyways.

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 22-02-2000 12:34
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investigate an ai city on deity and you will see the smaller boxes.Also smaller at emperor.Same at king.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:12
Post  Old Post 22-02-2000 12:58
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yah its not really a cheat just the ai version of the rules which are entirely diffent to yours... which is why their GNP is always way higher in the beginning.... or isthat because i dont start caravans early enough

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
  Old Post 22-02-2000 14:15 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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DS - have a look at some of the OCC threads, and read the logs. These players really know how to grow a city - they have to with only one production centre!
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Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:12
Post  Old Post 22-02-2000 17:37
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I don't know...

10 to 12 cities of that size should be enough. Maybe you can grow the science city a little more, that should help some.

Try using the rest of the cities to crank out caravans and freights. If you're a clean player send them over to the other civs, if you're not reassign them to the science city first!

Edited part: Speed things up with rushbuilding, the sooner the caravans get out there the better.

Carolus

[This message has been edited by Carolus Rex (edited February 22, 2000).]

Drago Sinio is offline Drago Sinio
Prince
New Jersey, USA
Oct 1999
time: 05:12
Post  Old Post 22-02-2000 19:46
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Thanks to all for the valuable feedback. I will have to put these suggestions into my next game and see what happens! I finished the game I was writing about last night. the Sioux beat me to launching, so I didnt win the game, but I was at least reasonably competetive. Maybe there is hope for me yet!

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