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Bohlen
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of Space
Nov 1999 time: 00:12
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My last few games have turned into nuclear bloodbaths and I have needed to take out some SDI Defense systems in order to shower death upon the land of my enemies. In the first such recent game, I sent a spy into an enemy city to investigate the existence of an SDI. After finding one, I ordered my spy to sabotage this incredible piece of technology, however it was reported back to me that the city's SDI was protected by "barbed wire" and other means of shielding which prevented any destruction from my spy.
Is anyone familiar with this message or know of a thread where this has been touched on? What are the circumstances in which this message is displayed? Is it controlled by playing level, units fortified within the city, civ wealth, etc.? What can be done to prevent this message?
I have to admit after seeing this message for about 3 cities, I laughed my can off after planting a nuke in the first city, parachuting in, and selling the SDI. Then the real plan…after having the city captured by my enemy again I repeated the nuke, this time selling the city walls, another recapture, and endless missiles and nukes until a size 1, unprotected city disappears as my troops stomp down on the remains. Size 23 city one day, no city at all the next. Still, I wondered why I received the "unable to sabotage" message. Anyone know?
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Donkeychoker
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Chicago
Feb 2000 time: 05:12
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I believe SDI defenses cannot be sabotaged though I'm not quite sure. Have you ever done this succesfully? Or seen this box when attacking any other improvement? I'll have to check when I get more time.
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I thought I remember doing that. But that was back when I played on Warlord in the WW79 scenario. But I'm not sure.
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blackbob
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Scotland
Jun 1999 time: 05:12
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The system is weighted against city walls falling. Palaces and Wonders are never destroyed. Other buildings, including SDI's can be destroyed, although I have always tried to get there with conventional weapons first!
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My Wife Hates CIV
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Michigan
Jan 1970 time: 05:12
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I tried this in cheat mode. Attack a AI city with 30 spies. Destroyed ever improvement except the SDI. With only the SDI remaining the spy destroyes the production box, even if it is already empty.
So, I'd say you CAN NOT destroy the SDI improvment with spies.
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My Wife Hates CIV
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Michigan
Jan 1970 time: 05:12
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hmmm.... out of more than 100 tests, I did destroy an SDI with a spy unit. ?? I can't figure out how to repeat it. It does not seem to matter what size the city is, techs the target civ has, units present or not... strange.
I setup a city size 1, gave it a SDI. Placed another CIV spy next to it and tried. 'SDI complex destroyed'. I was going to take a screen shot but figured it was easy to repeat again. I'm still playing with it.
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