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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Whats it going to take to export the terrain files and import them back in?
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ContradictioN
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Post  Old Post 12-12-2000 12:17
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Whats it going to take to export the terrain files and import them back in? Support Apolyton, buy Civilization 2

?

skorpion59 is offline skorpion59
Prince
Tulsa, Oklahoma, USA
May 1999
time: 23:14
Post  Old Post 12-12-2000 23:31 Visit skorpion59's homepage!
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Remove this text

Care to elaborate?

phenyl is offline phenyl
Settler
Vancouver, BC
Dec 2000
time: 05:14
Post  Old Post 13-12-2000 01:42
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Avatar Enlargement: We've got the solution

i am pretty sure he means changing the graphics of the terrain tiles themselves. i dont have an answer, but i dont think this has come up yet.

ContradictioN
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Post  Old Post 13-12-2000 02:04
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Lose 30 kilos (of popups)

yah, I just hate some of the terrain images, they are either so messy or too dark. I also don't like the farms, they don't link up like in civ2, so it doesn't look like you've done a lot of work to your land. So I want to work on fixing that for myself.

Why don't Activision 'get it'? These guys DO play civ don't they?


I feel like, some company has taken Monkey Islands story, and ripped out the jokes, killed elaine and made lechuck nice.

AeonOfTime is offline AeonOfTime
Warlord
Overclocking DOSBox
Nov 2000
time: 06:14
Question  Old Post 14-12-2000 00:35 Visit AeonOfTime's homepage!
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Inflate your Upload Space

I gues this is a subject that hasn't really been approached yet...

Editing the game graphics isn't going to be an easy one, I guess unless we find someone good enough to hack the way the guys at activision compiled the game graphics.

I know of a few guys that did great work on the might & magic series, where the system was similar, all the game graphics compiled into a few huge files. They found a way to extract the graphics for editing, and put them back in...

Unfortunately, they are not interested in civ games... :-(

But maybe these postings are gonna make some ideas sprout? I certainly do hope! those farm graphics are really hideous, especially the advanced one, they completely destroy the look of the map later in the game when you have a lot of them...

Peace, Aeon of Time

Harlan is offline Harlan
Civ3 Scenario Haven Admin
Berkeley, CA, USA
Aug 2005
time: 21:14
Post  Old Post 14-12-2000 01:29
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I was working with some people on the inside of Activision for several months, getting the Alexander scenario together. During that time, I repeatedly pestered Mr. Ogre about allowing the terrain graphics to be changed. He gave some vague promises that he would do something about it, but obviously only as a low priority, if other stuff was done. He said the game would have to be shipped first before he considered it.

So recently I emailed him again to see what's up on this issue, but haven't gotten a response. I also asked about the Samurai scenario, which if you'll notice contains a few terrain graphics different from the regular game (for instance a bridge and a village). How they did that, I'd sure like to know.

I think if they get to this in a patch will depend on how much people ask for it.

ContradictioN
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Post  Old Post 14-12-2000 03:52
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Support Apolyton, buy Galactic Civilizations

well, wicked, the shores are the best terrain tile by far, but I can't stand some of the others!

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