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wheathin
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Cool!
If you modify a 3x3 grid of beaches, do you get that odd looking beach square in the middle - the beach square that is not adjacent to any land (which I think ought to be re-done to resemble a small atoll)?
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Alpha Wolf
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Prince of the Barbarians
Feb 2001 time: 05:14
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from my playing, you can only extend a shoreline. I tried to stick land out that wasnt connected to land and it wouldnt let me. Dont forget that you can only terraform within your borders.
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History is written by the victor.
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Alpha Wolf
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Prince of the Barbarians
Feb 2001 time: 05:14
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Thank you for the catch. that night I had originally been modifying beaches so that they didnt get river bonuses when it occurred to me how easy it should be to terraform beaches.
I whole heartedly agree that explosives is enabling advance based on the panama canal and the dutch dykes.
To my embarassment, I wanted to increase the cost and time to terraform but could not remember how to modify those.
I think the EnvRiver might be the toggle you are looking for to get rid of rivers. Since I removed it from beach, I havent seen a single river/beach combination tile generated.
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History is written by the victor.
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Alpha Wolf
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Prince of the Barbarians
Feb 2001 time: 05:14
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I've been looking at the 2 extra tiles and wondering if theres a way to modify them so that they look like land but act like water. but then I saw a post somewhere that says those arent editable, not to mention how to get the ends of each tile to line up properly.
For as simple as terraforming beach was, I'm amazed that it wasnt included in the game since so many people asked for it in CtP1.
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History is written by the victor.
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Alpha Wolf
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Prince of the Barbarians
Feb 2001 time: 05:14
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I agree about the new tile improvement. I've jumped the creation of a lake up to 5000, and the creation of land up to 10000 (now that my brain is working and i remembered how). I wasnt exactly sure what Omni meant by it not looking right. If its in the fog, it'll look strange until you get close enough to actually see it, then you cant tell whether it was terraformed or was originally a beach. Unless its a diaginal canal, then it just looks like a chain of lakes.
I dont think its as unrealistic these days to create beach or land. The Japanese built an island just for an airport. Plus the most famous land grab would be the Dutch. If i remember my history, the Panama canal required extensive modifications to lakes to make them deep enough.
I've been playing around with the ShallowWater terrain and movement types to see what I might be able to come up with. i had turned my swamps into shallowwater, but when i discovered a swamp city, it disbands into a sea engineer.......OOOPS.
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History is written by the victor.
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