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I used to always build where they put me, but from advice here, I sometimes look around for a better spot. If there is a hut nearby I usually will pop it. It's great when I get a unit, it will be a none unit. Allows for great early exploration. I also try to get at least 1 bonus square, preferribly 2.
I usually don't wait to try to get 3 bonus squares unless I know for a fact that there is enough land to fit them all in (sometimes ocean will cover the perfect spot). I've been lucky to get 4 bonus squares in my city screen. Those cities are unbelievable. Great for science or production.
Forgot to answer your main question. I have never waited more than 5 or 6 turns to build my first city though. If things are real bleak (all desert), I'll just restart. But I usually don't restart. It's not much harder for me. I get off to a poorer start and get less early wonders, but in the end, I always prevail (Single player game obviously)
[This message has been edited by Black Bart (edited February 27, 2000).]
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Peacemaker
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of The Columbus Boneheads
Mar 2000 time: 05:12
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Thanks for the help.
This should help me. As I said I am new to the game I found cheftain real easy and won every time then I went to warlord and quickly got my but kicked. Hopefuly a faster start will help.
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Matthew
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Manhattan, Kansas . USA
Jan 1970 time: 05:12
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In single production you can afford to look around a bit more, but there is probably less need because In SP the balance between trade specials and roaded grassland isn't so skewed. In double production it may well be best to plop that first city or 2 down real quick, and send out warriors to find ideal spots for your next 2 cities.
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