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SirBradleyG
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Moses Lake, Washington
Dec 2000 time: 05:14
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I've just started working on a modification for CPT2, however, I am having trouble adding advances to my game. I entered an Advance structure into Advance.txt and entered an icon variable to Advanceicon.txt, incrementing the number at the top of the page. I also placed an entry in gl_str.txt. Still I am getting a database error that tells me that that it cannot find my ICON_ADVANCE variable in the icon database. I checked the spelling of the reference in advance.txt and advanceicon.txt. They were both the same. So I'm stumped and my modification project is haulted.
If anyone knows the solution to this problem, please key me in.
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Harlan
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Berkeley, CA, USA
Aug 2005 time: 21:14
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I've had the same trouble. I'm adding new wonders, units, buildings, and techs to the Alexander scenario, and the only way I've been able to do this so far is rename existing ones. That's fine for my purposes, but may not work for other people. There's probably a file or two that needs changing, that hasn't been changed. No obvious candidates that I can see, if you've change the Great_Library.txt and glstr.txt too. It could be one needs to edit the files in the aidata folder too. For instance, there is a file called AdvanceLists.txt there, listing the priority of techs for each personality type. Could it be that if a tech isn't mentioned at all there, it will cause an error?
Otherwise, Activision, help!
Also, it seems obvious that all the files ending with icon.txt aren't functional, since all that stuff is now in the uniticon.txt. If you look closely at a file like advanceicon.txt, you'll notice that all the info corresponds to CTP1 (CTP1 techs, not CTP2's). There could be useless text files scattered all over the place.
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