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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Med-Mod: Generals?
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MarkG
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Post  Old Post 23-12-2000 15:03
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Med-Mod: Generals? Support Apolyton, buy Civilization 2

Wes, how about puting in Generals like in the Alexander and WW2 scenarios?

Alpha Wolf is offline Alpha Wolf
Chieftain
Prince of the Barbarians
Feb 2001
time: 05:14
Post  Old Post 24-12-2000 10:47 Visit Alpha Wolf's homepage!
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Support Apolyton buy from Amazon

Does anyone know how to get these to work? i havent figured it out.

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History is written by the victor.

WesW is offline WesW
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Florence, Al., USA
Jan 1970
time: 23:14
Post  Old Post 24-12-2000 09:12 Visit WesW's homepage!
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Help yourself to an AD-FREE life

I left spaces in the newsprite text for the Alexander generals and the different Samurai from the Magnificent scenario, in case someone wanted to add them. Right now, I don't know how the AI is taught to use them. I also don't know about buiding them either.
I think that the generals are something better fitted to scenarios, but I left the option open in case we figure something out. If someone wanted to jump in and make this their pet project, then more power to you. There are certainly enough areas of the game for people to take an interest in developing.

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