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Outsider
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Seattle, Wa USA
Apr 2000 time: 05:12
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I downloaded the zip of the top game on diety level and took a look at it. I am wondering how (without cheating) one gets a city to size 60. After all, the best food terrain setup possible is
4 Wheat (or oasis) farmed for 6 ea (24)
17 Grassland farmed for 4 ea. (68)
for a total of 92 food (or 46 population)
Am I missing something? (other than caravan food (1))
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caravan food I suppose. I never bothered myself.
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127.2 caravans?
*looks confused*
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after that the numbers 'roll over' because of how many bits are used in the number.
------------------
And the women once proud Clutched the heart of the crowd
As the boulders smashed down from the mountain's hand
And the Magic in the stare Of the Wild Eyed Boy said
"Stop, Freecloud They won't think to cut me down"
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Jeff B
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Seattle, WA USA
Dec 1999 time: 05:12
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It will not contribute to your war effort to increase your city size beyound 20+16=36. The numbers come from:
20 = Max number of citizens that can all be at work on terrain, with no excess (eg, entertainers, taxmen, scientists).
16 = Max number of Scientists + Taxmen
All citizens in excess of 36 will be entertainers.
46 is max number of citizens a optimumally configured city can support without food caravans or the food caravan 'trick' (a cheat whose origin is a game bug).
Generally, in the last third of the game or so, entertainers are a great flag that a city needs your attention (use Attitude Advisor to spot them)... maybe a colisieum, maybe they should be changed to taxmen or scientists or engineers. If you have entertainers you can't use in any other way (eg, you already have 16 scientists/taxmen), pop them off as an Engineer!
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general_charles
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Brussels Belgium
Apr 2000 time: 05:12
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Have you really tried levels more than King? It is impossible, your people get unhppy when your cities are up to 2 population, I mean come one. If you change the rules.txt it is possible but I don't think that it is in reality, using the default options that are in the game, agree???
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