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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Debugging, logging, tracing and structure of save-file SLIC2
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Willem Lageman is offline Willem Lageman
Settler
Vlaardingen
Feb 2001
time: 05:14
Post  Old Post 11-02-2001 17:42
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Debugging, logging, tracing and structure of save-file SLIC2 Support Apolyton, buy Civilization III: Complete

Does anyone know a way to write any information from SLIC2 to a file on disk (or to a database)? I need this functionality to perform debugging by creating a logfile.
I found the undocumented functions PrintText and PrintInt (PrintInt takes an integer as an argument), but it seems to do nothing.

There is a function that will save the game is a special SLIC2 format: SaveGame("savegame.sav"). Does anyone know about a description of the structure of these files?

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