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a_bates
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Britain
Jul 2000 time: 05:14
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I am getting tired of beating the A.I. at war. I have heard that the Frenzy Mod is supposed to help improve the AI's ability to wage war. Has anyone tried it. Does it work? I would like some confirmation before going ahead and applying it.
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a_bates
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Britain
Jul 2000 time: 05:14
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I have been playing on Very Hard and start the game by falling behind badly but then someone declares war on me and after a while their efforts seem to dwindle and they start sending in single units.
Is this the sort of thing that the Mod fixes?
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Gwap
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Largs, Scotland
Jan 2001 time: 05:14
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Yup. It does! It now sends single stacks of 10 or 12 units, it keeps asking me for maps, doesn't always bother declaring war (default attitude appears to be "war"), I'm constantly being pestered by slavers.
I've not got very far in this game, but there is a significant improvement. It's a bit like I remember Very Hard setting (King) in CIV1; you have to be a little bit lucky to survive the first few hundred years.
Get it!!
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ChaosSpeeder
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Germany
Nov 1999 time: 05:14
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Ok, the frency AI sends stacks toward my cities, but I noticed one strange thing: the frenzy AI doesn't defend a conquered city. I can take a city back with one simple warrior.
BlueO: Is there a solution for that behavior?
bye, Andre
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BlueO
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Yeah, I think if a army conquers a new city, ungroup the army should solve the trick. By ungrouping it, it'll turn off the frenziness of that stack, so it won't leave the city to look for the next city to attack. Didn't think of that till now.
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Chris Horscroft
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Canberra, Australia
Sep 2000 time: 05:14
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BLUEO,
When the unstack-in-new-city is added, does this mean that the AI will simply leave the units there, or will it move some parts of the stack to continue attacking?
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Jadiea
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Could someone post the slic changes needed to ungroup units after a city is captured.
Thanks.
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AllenJ
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Zagreb, Croatia
Nov 2000 time: 05:14
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Ok Dale...if you say so.
Yaes...the SLIC seems OK...
BlueO...I guess he needs too many units, i just wanted to see some counter attack.
AJ
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David Murray
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I've been trying out the Frenzy Mod, with the alteration that lets the human upgrade units as well as the AI, and it doesn't work. The units just don't upgrade. Maybe I have the wrong end of the stick and it isn't possible anyway.
I think I preferred the CTP1 AI, I seem to have some good memories of it anyway.
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Triumphus Romanus
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Jacksonville, Florida
Nov 2000 time: 05:14
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David,
I noticed that my units only upgraded when I added a new unit to a stack, ie, if i create a machine gunner and add him to a stack, the old units suddenly upgrade.
Other than that, I never see it happen.
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