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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Patches - HELP!
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Bluevoss is offline Bluevoss
Prince
Orlando, Florida
Dec 2000
time: 05:14
Post  Old Post 25-02-2001 02:16
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Patches - HELP! Support Apolyton, buy GURPS/ Alpha Centauri

In Wes's MedMod, I noticed that he makes reference to a patch - V1.2, and a hack, 1.21. I can't find these anywhere and am still having problems with militia units kicking off a dialog every turn.

Where the heck are these patches kept? I can only find 1.11.



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Bluevoss-

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:14
Post  Old Post 25-02-2001 03:36 Visit Immortal Wombat's homepage!
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Full PM-box? Change here!

V1.2 and the 1.21 hack were for ctp, did u get Wes' MedMod for ctp instead of ctp2 ?

Savant is offline Savant
Warlord
The Mountain Empire
Jul 1999
time: 00:14
Post  Old Post 25-02-2001 07:36
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Put an end to popups!

Yes I remember the "hack" file that was one of the add-ons that comprised the MedMod package. Perhaps it makes reference to this file and can't find it in the current MedMod package, like old code that wasn't removed?

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'Blood will run'

Bluevoss is offline Bluevoss
Prince
Orlando, Florida
Dec 2000
time: 05:14
Post  Old Post 25-02-2001 09:33
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Support Apolyton, buy Alpha Centauri

Its listed in his troubleshooting file. My guess is that he took the troubleshooting file from CTP and used it in CTP2. I figure that if I tried to use CTP files in a CTP2 game, I'd have seen more errors then I currently have.



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Bluevoss-

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