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Visaggio
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Is there any way to tell if using my engineers tio transform grassland to something else will reveal a special.
Furthermore is there any way to tell if transforming non-special plains to grassland will reveal a shield producing square?
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Visaggio
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ok, i think i see a pattern in the specials, is there a pattern to the goodie huts as well?
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Cam
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Australia
Jan 1970 time: 14:42
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Put the brush on '5x5' and hold down the shift key to drag/smear the new terrain around.
[This message has been edited by Cam (edited March 24, 2000).]
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The Mad Monk
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of Ice Cream
Mar 2000 time: 23:12
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The grassland shields, from what I've seen, stick to an 'elongated checkerboard' pattern; although I've noticed rows of three or four shields in a row, this is rare. The resource squares, on the other hand, are trickier; if you look at an all-water map, you can see that the whales and fish appear in dicrete ribbons (a ribbon of whales, then a ribbon of fish, etc.), with 'pods' of specials within the ribbons. The upshot of this is that you can predict the location and type resource squares with a reasonable degree of accuracy, if you look for all the right signs.
Looking for the four-special pattern is the right start, but don't forget to check the patterns of nearby specials. If the grassland in question appears to fit into more than one 'group-of-four', chances are good for a special; if it would break another nearby pattern by being to close to a known or guessed-at special, it probably isn't. If the next closest pattern is too far off, it's a toss-up.
[This message has been edited by The Mad Monk (edited March 24, 2000).]
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Visaggio
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ok, if the AI can see the specials and shields that i might not notice, would that include automated settlers. IE would the auto settler eventually reveal all the shield squares around a city?
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