Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Working with city graphics
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Chris Horscroft is offline Chris Horscroft
Chieftain
Canberra, Australia
Sep 2000
time: 05:14
Question  Old Post 14-02-2001 07:48 Visit Chris Horscroft's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Working with city graphics Enter the AD-FREE zone

This may be a very basic question, but is there any way of getting to the tiff files for the city styles included in the game?

I do not know how to extract the city picture files from the sprite files so that I can fiddle with them, and am interested in doing so.

Any advice on this would be very much appreciated, as I really would prefer to start with something that already exists, rather than try an create the lot from scratch.

Many thanks

OmniGod is offline OmniGod
Prince
Philadelphia, PA, USA --> Really Canadian
Dec 1999
time: 00:14
Post  Old Post 14-02-2001 08:10 Visit OmniGod's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Get out your screen capture device and capture away. Sorry

Chris Horscroft is offline Chris Horscroft
Chieftain
Canberra, Australia
Sep 2000
time: 05:14
Thumbs up  Old Post 15-02-2001 03:32 Visit Chris Horscroft's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Thanks Omnigod,

I suppose I should have guessed it was that obvious - but somehow I always seem to go looking for the complex, slow and stupid way of doing things!

Thanks

Harlan is offline Harlan
Civ3 Scenario Haven Admin
Berkeley, CA, USA
Aug 2005
time: 21:14
Post  Old Post 15-02-2001 06:39
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

Actually,
When I made a city graphics mod for CTP1, I did screen captures for all of the city graphics to help in making that. I think I included it with that mod. If not, let me know, and maybe I can dig it up from my hard drive somewhere.

Chris Horscroft is offline Chris Horscroft
Chieftain
Canberra, Australia
Sep 2000
time: 05:14
Thumbs up  Old Post 16-02-2001 05:18 Visit Chris Horscroft's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Harlan,

Just downloaded the original CTP citymod. Can't locate any of the original city graphics other than as sprites. If you could put the screen captures up, that would probably help myself and others fiddling with them a great deal!

Thanks

Chris Horscroft is offline Chris Horscroft
Chieftain
Canberra, Australia
Sep 2000
time: 05:14
Post  Old Post 17-02-2001 15:07 Visit Chris Horscroft's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Help yourself to an AD-FREE life

HELP!

I have been playing with the screen capture tools, and trying to follow Harlan's instructions for using Paint Shop Pro to try and get the city graphics changed.

I can get the city image saved as a tif ok, and the sprite maker to convert it to a sprite (most of the time) but whenever I use the new sprite, CTP2 displays it within an enormous white area (not the white diamond from the blank; this white patch is the size of the 96 x 72 pixel box itself. I have tried replacing the pure white with pure black, but everytime I do this and then create an Alpha channel, it reverts to white again.

From the instructions supplied I can't see what I am doing wrong, but no doubt it is obvious to everyone else! Can someone please help?

Harlan is offline Harlan
Civ3 Scenario Haven Admin
Berkeley, CA, USA
Aug 2005
time: 21:14
Post  Old Post 20-02-2001 11:43
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

Hi Chris,
Sorry it took me a while, but I was able to eventually find the file you want. However, you don't have an email address set in your preferences so I can't email it to you. I just emailed it to Omni to put in the CTP2 file database though, so maybe you can get it that way.

Its a .jpg file with all the city styles on a white background, including the extra ones I made. I also have it as a very large .psd file, which you may want to get from me, cos every time one saves a .jpg, one loses a little bit of info, so the .psd would be cleaner (but 2Mg instead of 300K).

About your sprite woes, I haven't tried to make a sprite since CTP1 days, so I can't add anything that might help you. Its probably something with channels though.

Chris Horscroft is offline Chris Horscroft
Chieftain
Canberra, Australia
Sep 2000
time: 05:14
Post  Old Post 27-02-2001 10:58 Visit Chris Horscroft's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

Thanks Harlan,

Have been away from the site (ill) for a little while, so only just got your message. My email address is scarlet.biro@bigpond.com - and I'd love to receive the psd file - many thanks. Tried to send you a private message with this email address on it some time ago, not sure if it worked...

Chris

Nuo is offline Nuo
Settler
Fukuoka, Japan
Feb 2001
time: 05:14
  Old Post 28-02-2001 02:23
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:

Originally posted by Chris Horscroft on 02-27-2001 12:58 AM
Thanks Harlan,

Have been away from the site (ill) for a little while, so only just got your message. My email address is scarlet.biro@bigpond.com - and I'd love to receive the psd file - many thanks. Tried to send you a private message with this email address on it some time ago, not sure if it worked...

Chris


I'd like the graphics too. I'm clancy@elf.coara.ne.jp . If the graphics are already posted I apologise, but I haven't been able to locate them.

Nuo is offline Nuo
Settler
Fukuoka, Japan
Feb 2001
time: 05:14
Question  Old Post 28-02-2001 09:40
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Help yourself to an AD-FREE life

When trying to convert my city graphics into sprites, I keep ketting the error: "Error in bitmap data. Pixel with no associated alpha."

The only time I *don't* get this error is when I make the alpha channel 100% white. Any ideas? I'm making my .tif's in photoshop 6.0.

Chris Horscroft is offline Chris Horscroft
Chieftain
Canberra, Australia
Sep 2000
time: 05:14
Post  Old Post 01-03-2001 08:07 Visit Chris Horscroft's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

That's an error I've not had before. I'm about to start playing with Corel Draw (version 8) will let you know how it goes...

Chris
[This message has been edited by Chris Horscroft (edited February 28, 2001).]

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0342 seconds (88.85% PHP - 11.15% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net