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tobyr
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Princeton, NJ USA
Oct 1999 time: 05:12
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I would like to hear from others who have played with the flat earth option. I have gotten used to it, and like it a lot. (ToT has this option, I assume civ2 does also.)
This option makes the map much easier to understand early in the game (obviously my spatial relation sense isn't all that great). It also seems to me that it is a little easier to keep track of the multiple attacks going on in the late game because the map is simpler.
A flat earth means that some parts of the world are VERRY far from each other, but this does not seem to create unusual difficulties in the game.
The flat earth does not have polar regions (at least in the fantasy game). The edges of the each map are either:
- ocean or impassible terrain, and need not be explored
- a thin strip of land without specials, and need not be explored
- normal land with normal occurence of special terrain, (may be quite sizeable), can be treated as normal.
I guess I do not care for the way polar terrain is treated in the normal, global map. The long strip of polar land is of course unnatural, and the efforts involved in searching and securing it do not seem terribly interesting to me. It's nice to look at all those special polar squares that mostly cannot be incorporated in a city, but so what?
- toby
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toby robison
criticalpaths@mindspring.com
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tobyr
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Princeton, NJ USA
Oct 1999 time: 05:12
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Neon Deon,
If I paint a spot white, on top of an orange, please note that all the PARTS of the white spot are very close to each other. After the map is laid out in a 2-dimensional projection (that is, after the orange is peeled), the PARTS of each pole are now mostly very far apart, which is quite unnatural.
- toby
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toby robison
criticalpaths@mindspring.com
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well that's the price you pay when putting a 3d world on a flat map. Yes the poles will be all screwed up. But they aren't a big part of the game anyways. I think you can play with no poles, so there aren't any goodie huts up there. Which is unrealistic anyways.
I think I'll try a flat map, my next game and see if I like it. I played on one a long time ago I think, on the North america map. But I like to use my navy a lot. So maybe i'll try a mediterranean map.
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I'm playing a flat world right now. The Mediterranean to Persia map- Rivers(here at apolyton). That is a interesting map. Difficult terrain that really restricted my trade. There sure will be a few nukes flying before I can finally take down the persians (I put most civs in their repectable positions). I always conquer every civ too. Their civs aren't connected by railroads yet. This is why I actually do better in warfare at the higher levels. My howitzers utilize their railroads quite well. 
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