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Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
Arrow  Old Post 31-03-2000 15:16 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#31 Report this post to a moderator
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Hi Monk, In answer to your question - not according to http://ltswww.epfl.ch/~winkler/civ2.html


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Scouse Git[1]

"CARTAGO DELENDA EST" - Cato the Censor

ottok is offline ottok
Prince
tampere,FINLAND
Oct 1999
time: 05:12
  Old Post 31-03-2000 16:28 Visit ottok's homepage!
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#32 Report this post to a moderator
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i even check to ALLIES DEFEND!
or city which are my tarket: i think how i do!

Marcel I is offline Marcel I
Warlord
Zaandam, Netherlands
Sep 1999
time: 05:12
  Old Post 31-03-2000 19:56
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So much for spy defense:

In most of my games (2.42) even the presence of a spy(veteran or not)doesn't fend off an attempt to steal space flight or plastics.
Is the manual mistaken, or is it the lousy AI cheating again

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SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:12
Post  Old Post 31-03-2000 20:58
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#34 Report this post to a moderator
Lose 30 kilos (of popups)

I could have sworn that I read in a thread a while ago that spies raise the price of a city by like 1/8 or 1/4 or something like that.... or those may be the chances that a tech won't be stolen (i.e. With a spy present an AI spy will only have a 75% chance (1/4 less) of stealing a tech). I could be mistaken though.

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SandMonkey

"Shut up brain or I'll stab you with a qtip"
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inca911 is offline inca911
Warlord
St. Paul, MN
Jan 2000
time: 05:12
Post  Old Post 31-03-2000 23:08
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OK, to end the speculation, here's what I did:

I started a new game, and toggled on cheat mode. Then I played around with a bribing an enemy city using spies whilst varying the units stationed inside the enemy city.

1. Having a spy in the city did not change the bribery price.
2. The square you bribe from did change the bribery price. I did not try to quantify the difference in terms of terrain, proximity of the spy to enemy civs capital, or proximity of the spy to my own capital. But there are "discount" bribery squares (about 5-15 gold less out of a base bribery cost of 80 gold. I'm thinking it is a proximity factor of my spy to my capital, but don't have enough time right now to pin it down precisely.
3. An undefended city is indeed half price.

So there you have it! Stationed spies are worthless against bribery and if you try bribery from different squares you will likely get a cheaper rate. Happy civ to all of you!

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
  Old Post 01-04-2000 03:36 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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We're pretty sure that the 'distance' used in the formula for bribe price of the city is the distance from the bribing unit to the oppositions Capital - We haven't tested it to destruction, but it certainly gives the right feel....

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Aaron Burr is offline Aaron Burr
Chieftain
Albuquerque NM USA
May 1999
time: 22:12
Post  Old Post 01-04-2000 04:04
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#37 Report this post to a moderator
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quote:

Originally posted by Marcel I on 03-31-2000 09:56 AM
So much for spy defense:

In most of my games (2.42) even the presence of a spy(veteran or not)doesn't fend off an attempt to steal space flight or plastics.
Is the manual mistaken, or is it the lousy AI cheating again



Marcel,

My experience has been that the AI has a 99.9% success rate at stealing Spaceship tech, no matter how many spies you have stationed in the city. This was undoubtedly programmed in order to make the endgame more exciting.

 
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