Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > space/above air cities
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
jlshaw1 is offline jlshaw1
Settler
Bexhill,Eastsussex,United Kingdom
Jan 2001
time: 05:14
Wink  Old Post 20-04-2001 15:07 Visit jlshaw1's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
space/above air cities Support Apolyton, buy Alpha Centauri

is there any way to bring back the space cities from ctp1 it would probably require taking some graphics out of ctp1 and converting them to ctp2 while adding about 30 lines of code i just wonder what you guys think

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:14
Post  Old Post 20-04-2001 18:01 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Tired of ads?

Adding the space level of the game would be impossible, but I suppose air cities could be added. They will look a bit odd though, just floating above the map, and it would also mean that nothing could go beneath it. Another problem is that they would be taking up the same farming land as ground and sea cities, so there wouldn't be much point.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:14
Post  Old Post 20-04-2001 18:16 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

I took a look into the ctp2.exe it seems possible to bring back the space layer but it also seems that there is something missing. For example how do you enable the button for switching between space and earth?

-Martin

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:14
Post  Old Post 20-04-2001 19:25 Visit Immortal Wombat's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

ldl_str.txt contains all the buttons, but it would be one hell of a feat, to add in something that Activision left out due to bugs.

Look into the CTP ldl_str.txt, and search for Space, there is about 12 things there not present in CTP2, and getting them all, in all the necessary files would take a long time.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:14
Post  Old Post 21-04-2001 22:23 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Got spare money?

I found in the CTP2.exe some stuff that should be used in the userkeymaps. Therefore a key for switching between space and earth should be there. Now the other question how to enable the space area. As I remember the button was later in the game available. That's the question how to enable the button or the hot key. Here is the list for the userkeymap.txt:

NOOP
MOVE_NORTH
MOVE_NORTHWEST
MOVE_NORTHEAST
MOVE_WEST
MOVE_EAST
MOVE_SOUTHWEST
MOVE_SOUTH
MOVE_SOUTHEAST
UNIT_CITY_TOGGLE
NEXT_ITEM
KEYBOARD_SELECT_UNIT
NEXTROUND

ENDTURN
OPEN_ARMY_MGR
SLEEP
ENTRENCH
SETTLE
PILLAGE
BOMBARD
REFORM
EXPEL
UNLOAD_TRANS
INVESTIGATE_CITY
PLANT_NUKE
BIOINFECT
ANOTERROR
CREATE_PARK
SPACE_LAUNCH
PARADROP
OPEN_CIV_STATUS
OPEN_CITY_STATUS
CITY_MANAGEMENT
BUILD_QUEUE
CLEAR_QUEUE
OPEN_SCIENCE_STATUS
OPEN_UNIT_STATUS
OPEN_TRADE_STATUS
TRADE_SUMMARY
OPEN_DIPLOMACY
NEW_PROPOSAL
MESSAGE
GAIA
OPEN_GREAT_LIBRARY
OPEN_INFO_SCREEN
TIMELINE
RANK
CIVTAB
CITYTAB
UNITTAB
MSGTAB
TILETAB
CHAT_KEY
NETWORK_PLAYERS_SCREEN
OPEN_SCENARIO_EDITOR
REMAP_KEYBOARD
OPEN_OPTIONS_SCREEN
SOUND_OPTIONS
GRAPHICS_OPTIONS
GAMEPLAY_OPTIONS
ADVANCED_OPTIONS
RESTART
NEW_GAME
SAVE_GAME
LOAD_GAME
SAVE_WORLD
LOAD_WORLD
QUIT
CITY_NAMES
TRADE_ROUTES
CENTER_MAP
CLOSE
TOGGLE_RADAR
TOGGLE_CONTROL_PANEL
TOGGLE_ALL
ZOOM_IN1
ZOOM_OUT1
EXECUTE_EYEPOINT
YES
NO
TOGGLE_SPACE
ZOOM_OUT2
ZOOM_IN2
PROCESS_UNIT_ORDERS
HELP_MODE_TOGGLE
MOVE_ORDER
EXECUTE_ORDERS
END_UNIT_TURN
GROUP_ARMY
UNGROUP_ARMY
MOVE_UP_OR_DOWN
OPEN_CITY_VIEW
DESCEND
CONTROL_BUILD
CONTROL_NEXT
CONTROL_PREV
userkeymap.txt
keymap.txt

TOGGLE_SPACE that should be the hot key for the space area.

-Martin

[This message has been edited by Martin Gühmann (edited April 25, 2001).]

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0328 seconds (89.13% PHP - 10.87% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net