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dande
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Middlefield, CT, USA
Jul 2000 time: 05:14
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Okay folks, I grasp army attrition: you build 4000 infantry, march them to a neighboring province and you lose 214 (or whatever) leaving you with 3786. When they get to a safe place, the attrition stops and they remain at their current level 3786. The attrition is incremental, less than one unit (1000 infantry) at a time and is never recouped. I get it.
How does naval attrition work? You have one ship. If you sail it too far attrition takes effect and you lose the entire ship. gone. (pretty logical) However, If you sailed it that same distance, occationally stopping at ports along the way, it would be okay, right? So is naval attrition incremental (the ship slowly deteriorates) or total (a partly random number causes the ship to be lost at sea)? If it is incremental, is the ship repaired in port, and is there a way to see how much the ship is currently weakened, or is this info hidden behind the scenes?
I guess what I'm really wondering is how do you know when a ship needs to return to port? Is it just guesswork, or can we see it coming?
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Allemand
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Olympia
Feb 2000 time: 05:14
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The ships have to go to port every so often, to get rid of the skulls. With a good admiral or explorer, you can stay at sea longer (acquire more skulls) but still should hit a port when the skulls get up to about 10-12. Without the leader you will lose ships when the skull count is even lower. The red colored skull lets you know you are in a bad area (maybe a storm is raging). Attrition occurs at the end of the month.
I still don't know how many skulls are safe.
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Victor Galis
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in exile
Jul 1999 time: 00:14
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"Unlike land it is based partly on the terrain (coast or ocean, calm, ice, rough or storm) and partly on how long the ships have been at sea."
-On the contrary, land attrition depends on the type of terrain too. It's just that generally this is the max attrition. At my tech level I could have a 1,000,000 man army in any province, as long as it doesn't have a mountain(+5), swamp(+2), desert(+5), and it isn't winter(+10), or it isn't being looted(+5), and its within my supply lines(+10).
"A voyage lasting two or more years is possible but very risky."
-Hey in my game china landed enough troops in Estonia to take it 
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