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John-SJ
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Silicon Valley, USA
Aug 1999 time: 21:14
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I'm at least curious, though I have to say I've never played, or heard of it for that matter, but if it's strategy, I'm always interested.
John-SJ
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:14
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I dug up some info for you guys. I believe this is what Dan is talking about:
quote:

Trade Wars 2002 has been around almost as long as the BBS itself. Over the years, it has remained a favorite among BBSers around the world. The game has changed through the years, from the early days of single-player play to the multiplayer action of the Major BBS version to this current version, the multiplayer DOS door that runs on nearly any (and EVERY) BBS. And thanks to advances in BBS software and the Internet, games that were once limited to local dial-up have turned into competitions between players from all over the world.
I decided to "borrow" this introduction from one of the literally thousands of games running out there.
A "Man on the Street" Introduction to Trade Wars
Welcome to Trade Wars 2002! This will prove to be a very challenging game for you. This is not your average shoot 'em up graphics intensive game, though it has become the most popular local BBS games, and now one of the most popular internet MUD (Multi User Domain) games in existence. The premise is simple. Survive, build up, and conquer.
This game, as I have already implied, is not by any means graphics intensive. There is some animation, but it’s largely text. This will at first probably turn most avid gamers off. Most games today try to make a name for themselves by stretching technology. This game stretches you. You'll need a good head for military strategy, you'll need to know how to make friends out of potential enemies, and you'll need to know how to keep a good flow of money coming in to your operation.
When you start off you will be given a small, well rounded, commercial trading ship, a planet, and a little bit of money. You'll want to go from port to port, buying and selling Fuel Ore, Organics, and Equipment, trying to make a profit so you can buy a better ship, more cargo space, and military equipment. Once you have enough resources, you can turn yourself into a purely military operation. Though some try to do this on their own, the best route is to form a corporation and take the universe as a team.
As with most MUD games, you may choose (by the deeds you do) whether you are good, or evil. Both sides have particular advantages, and both will allow you ways of making it to the top. Again, as with most MUD games, you will not simply enter the universe and start shooting... not if you're smart anyway. Usually, the best way to get killed on your first day is to go around threatening people, attacking a starport, and antagonizing Ferrengi and Aliens. You'll develop your ship, yourself, and your planet somewhat slowly at first, and then gain momentum.
The universe is laid out in individual sectors, you can move from one to the other by typing in the sector number to which you wish to move. The sectors connect with one another like a web, and it is best to find some dead end sector somewhere in which to hide. If you are a good trader, then you can find limited security in Fedspace. This is space (sectors 1-10 and Stardock) policed by federal agents (you will meet them, and know this... they are indestructible). Here, if you have less than 100 fighters on hand, you can stay the night without ever worrying if someone is going to hurt you.
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Certainly sounds interesting. Dan, if you set it up and give us more details, there might be a sizeable group that would form.
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tniem
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Hope College
Apr 2000 time: 00:14
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Count me in as interested.
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Asher
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Calgary, Alberta
Nov 1999 time: 22:14
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I've got the regcodes for both Gold and regular TW2002, as well as the server software, but have been spending my time playing on another friends' server.
You guys may be interested in SWATH, a great client for TW2002. It makes everything that much easier, as it has scripting support. A lot of the good features require registration (either that, or some l33t skillz :P)
Also: For those of you in Win9x, you may enjoy a small telnet client that actually supports ANSI coloring (makes it much more enjoyable). Just download this really small DOS telnet program: http://www.glonk.org/telnet.exe. If you want, hit ALT-ENTER in the DOS Prompt and it'll go full-screen. I think it's better than the Windows 9x default...
Edit: Forgot to mention the addy of the place I play. Telnet to yayislife.dhs.org, port 2002.
[This message has been edited by Glonk (edited April 15, 2001).]
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sounds good Dan! go for it! 
[This message has been edited by MarkG (edited April 15, 2001).]
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i only got a username prompt, not a password one...
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John-SJ
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Silicon Valley, USA
Aug 1999 time: 21:14
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Shadowstrike,
On whatever client you are using, look for the options menu (or settings, or whatever) and set echo (or local echo) to off. On the default windows client this is found in the Terminal->Preferences menu.
John-SJ
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John-SJ
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Silicon Valley, USA
Aug 1999 time: 21:14
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I looked at the gameplay instructions for TW2002, they are LONG! Is there a downloadable/printable version of the instructions available? I hate long stints of reading at my computer.
BTW Shadowstrike, if you want to use the Java version to connect go to your IE Tools->Options menu, select the Advanced tab, scroll down to the "Microsoft VM" topic and enable the 3 Java check boxes. Quit and restart your browser and you should be set to go.
John-SJ
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