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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Trade Wars / Black Nova Traders > Apolyton-wide ceasefire
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Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:14
Lightbulb  Old Post 25-04-2001 19:57
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Apolyton-wide ceasefire Full PM-box? Change here!

I think we should declare an Apolyton-wide ceasefire. The game is hard enough without we take revenge against each other.

We should also not attack other human players unless they attacked us first.

Concentrate on building up and beating up the Ferrengi (and the occasional alien).

MarkG
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Post  Old Post 25-04-2001 20:50
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"Apolyton-wide ceasefire"
do you mean that the Apolyton Co should stop attacking other humans?

unless you mean "human-wide ceasefire"

Garth Vader is offline Garth Vader
King
Saskatoon, SK, CA
Oct 1999
time: 22:14
Post  Old Post 26-04-2001 09:29
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I assumed he meant people who post at Apolyton wide ceasefire. Not all of us are in the Apolyton corp.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:14
Post  Old Post 26-04-2001 09:40
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And only 5 players can be in a Corporation at the same time. That's why I "tried" to start another one (CIVCORP).

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:14
Question  Old Post 26-04-2001 07:46
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I guess I was a little too concise the first time around

I suggest that all Apolytoners should refrain from attacking each other, even when you see one of us in a non-FedSpace sector with little fighter defense.

The ceasefire also means that we stop silly bickerings, including taking revenge on each other.

Our main enemies should be the Ferrengi, and then the bad alien traders.

We are not going to get anywhere if we keep on killing each other.

Thoughts? Amendments?

yin26 is offline yin26
Emperor
This space reserved for Darkstar.
Apr 1999
time: 14:14
Post  Old Post 26-04-2001 08:25
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Part of the issue here is the relative lack of resources in this setup. Coupled with the few amount of turns, and you can see why competition is so sharp.

Markos: Any chance you can host this on your own server? Then we could have complete control over everything and start a new game.

MarkG
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Post  Old Post 26-04-2001 10:34
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quote:

Originally posted by yin26 on 04-25-2001 11:25 PM
Markos: Any chance you can host this on your own server? Then we could have complete control over everything and start a new game.
the server runs on windows and we are on linux.
but we'll see....

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