 |
|
Venger
|
|
Keeper of the Can-O'Whoopass
Jan 1970 time: 23:12
|
|
What precisely does this entail? Converting grassland to prairie and then back to try to convert to a shield producing grassland? Or are you trying to fiddle fart around with grassland to forest to plain to grassland etc. to convert grassland to buffalo? I was under the impression you couldn't convert a non-special to a special square if it didn't fall into the original layout of specials...
Venger
|
|
|  |
 |
|
RichardX
|
|
Sweden
Apr 2000 time: 05:12
|
|
...or perhaps you should use your engineers and time to build roads, irrigate and found new cities instead of just wasting your time trandforming terrain...
|
|
|  |
 |
|
The Mad Viking
|
 |
of the Great White North
Feb 2000 time: 05:12
|
|
The pattern runs in horizontal rows. Every other row has specials, except after about 5 or 6 rows of alternating specials / blank rows, there are 3 consecutive blanks.
Most rows have a special every eight tiles. Count from a special, leave seven blanks to see if there is a special in your grassland.
Some rows have a special , 4 tiles, special, 2 tiles, repeat. They are easily found.
Like Ming said, when you have an engineer on standby for pollution control, its worthwhile. Also, you may have a city with only grass and plains - worth mining a special to increase production.
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|