Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Trade Wars / Black Nova Traders > The angst that is called nav hazard!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
04.Sep: `FC` 2.0.5 COMPLETED AND RELEASED
27.Jul: `FC` 2.0.4 COMPLETED AND RELEASED
16.Jul: `FC` 2.0.3 COMPLETED AND RELEASED
CivGroups
Trade Wars / BlackNova Traders (29): Not a Member - Join

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
burbel is offline burbel
Prince
Austin, Texas
Apr 2001
time: 23:14
Angry  Old Post 07-05-2001 23:53
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
The angst that is called nav hazard! Full PM-box? Change here!

There seem to be a lot of sectors with Nav Hazards in the game -- my quesion: When do they clear? Do they dissipate naturally? I think I read somewhere that creating a planet removes 10% Nav Hazard from a sector, is that true?

I keep taking lot's of damage just coming and going to the Stardock, and it's getting kinda frustrating. =)

Does anyone know a way to avoid sectors with Nav Hazards? I try and density scan before each move, but everyone once in awhile I engage the automove instead of selecting single step, and that tends to do me damage...

I just started using Attac (and have been using Swath for the last few days, since everyone else seems to have a helper, I figured why not?). Is there a way in either of these to "script" to keep me from hitting Nav Hazards?

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:14
Post  Old Post 08-05-2001 00:45
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton

Nav hazards will dissipate in 1 to 2 days. Just make sure your have shields.

King Thor is offline King Thor
Prince
no.. Not Prince! KING!
Sep 2000
time: 05:14
Post  Old Post 08-05-2001 01:27
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Nav hazards are very bad. Best thing to do about them is have your shields. Thats all.

Space polluters

If you must pollute leave the major space lanes and trading regions clean atleast!

burbel is offline burbel
Prince
Austin, Texas
Apr 2001
time: 23:14
Post  Old Post 08-05-2001 03:26
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

In reading up on this on one of Swath's message boards (the discussion about the '*' key), I noticed that the debris reduction percentage is set to 3, so every day 3% of the debris in the map goes away. I guess the reason that the numbers don't seem to be going down is that idiots like me keep impaling ourselves upon the debris, and adding our mass to the conglomerate!

Predilect is offline Predilect
Chieftain
Perelandra, Outer Space
May 2001
time: 22:14
  Old Post 08-05-2001 04:21
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:

Originally posted by burbel on 05-07-2001 06:26 PM
idiots like me keep impaling ourselves upon the debris, and adding our mass to the conglomerate!



Hmm yeah. That and blind warping - Aeturneus lost an ISS with 10k figs... too bad for o.z. corporation, that was 90% of our asset value. I guess a person should have found out what 'blind warping' was before attempting to do it.

burbel is offline burbel
Prince
Austin, Texas
Apr 2001
time: 23:14
Post  Old Post 08-05-2001 08:06
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

Well, from someone with an ISS and less fighters than that, with 100% of my assets tied up in my ship, I guess I'm glad I haven't tried it yet. Is it a percentage chance that your ship blows up when blind t-warping, or is it something else?

King Thor is offline King Thor
Prince
no.. Not Prince! KING!
Sep 2000
time: 05:14
Post  Old Post 08-05-2001 08:23
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Inflate your Upload Space

quote:

Originally posted by burbel on 05-07-2001 11:06 PM
Well, from someone with an ISS and less fighters than that, with 100% of my assets tied up in my ship, I guess I'm glad I haven't tried it yet. Is it a percentage chance that your ship blows up when blind t-warping, or is it something else?


If there is anything at all in that sector (ie. Density scanner reads greater than 0 density) chances are you will blow your ship blind warping in there.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0348 seconds (87.62% PHP - 12.38% MySQL) with 36 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net