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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Paradox Games (EU, EU2, Hol) > Good game, bad tutorial.
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D4everman is offline D4everman
Warlord
Fort Dix, New Jersey
Jun 2000
time: 05:14
  Old Post 22-05-2001 14:19 Visit D4everman's homepage!
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Good game, bad tutorial. Support Apolyton or Terrorists Win

The yutorial isn't a lot of help. I've learned a few game basics, but I haven't been able to get too far. Heres what happened so far.

I've tried it several times and by the time I get to the part where you're supposed to 'discover' a place I can't find it. Now it could be my natural stupidity, but I have only once seen a message saying "Discover Narvik. Its too your south". Wow...at last a direction to head in, thought I, since this a tutorial and I shouldn't have to waste too much time scouring the globe to get on with it. Well, before I could send a ship that way, I had to do something so I saved the game and came back later...only now it didn't tell me to discover Narvik, but to discover someplace else in north america! What the f***? Apparently my ships suck because they don't get too far without sinking while trying to discover the new world. If this were an actual game I wouldn't moan, but its a tutorial for goodness sakes.

On top of my general *****ing about the tutorial I do have a few newbie questions.

Do trading posts evolve into colonies? Or do you have to send a settler to itr first?

Early in the game is better to build colonies or trading posts in new provinces?

The icons for cavalry and infantry look the same to me. Am I doing something wrong?

:

Jeje2 is offline Jeje2
Prince
Espoo, Finland
Apr 1999
time: 07:14
Exclamation  Old Post 22-05-2001 15:41
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#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

In tutorial you are to find an friendly opponent in South France and an hostile opponent in Israel/Egypt. Try to find them.


A trading post don'yt evolve to colony whitout colonists.
In game a trader cost 5-15 gold when a colonist is 65 gold ->
Also it is harder to succes in colonisation than trade post creation.

I normally create first trading posts and then upgrade some of them as game evolves.
Important is to understand that a tradingpost doesn't automatically create income for you. A tradingpost creates income to the provinces Center of Trade (CoT). And then you need to have people in that CoT.

IIRC Icons are the same

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:14
Unhappy  Old Post 22-05-2001 17:39 Visit The Rusty Gamer's homepage!
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Support Apolyton

I haven't finished the tutorial yet myself. I had the same problem. There's a big arrow showing the direction to go but the ships are gone due to attrition before you get there. It was a bit of a hard task for a tutorial.

Orbitrex is offline Orbitrex
Settler
Riga,Latvia
Mar 2001
time: 05:14
  Old Post 23-05-2001 22:17
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#4 Report this post to a moderator
Full PM-box? Change here!

Ha! You at least could save the game,but I could not save(I do not know why) ,so completed tutorial without saving.That's hard.You need big patient to play one game all day without interrupts. Missions aren't difficult-only what you need to know is history and geography and that is all.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:14
  Old Post 24-05-2001 07:23 Visit The Rusty Gamer's homepage!
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Patch allows you to save tutorial Support Apolyton, buy Galactic Civilizations

The patch 1.08 allows you save the tutorial. However the latest patch is now 1.09 available at http://www.europa-universalis.com/.

DaShi is offline DaShi
Prince
The Taste of Japan
Sep 2000
time: 05:14
  Old Post 10-06-2001 22:09
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#6 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I skipped it. I just played the easy scenarios to learn and experiment with.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:14
Question  Old Post 11-06-2001 08:44 Visit The Rusty Gamer's homepage!
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#7 Report this post to a moderator
Terraforming tech? Lose 30 kilos (of popups)

Can anyone tell me why it is even when I've got colonists that sometimes it either won't let me build a colony or a trading post or even neither in some regions? Is there something about the land that makes it uninhabitable? Will research later enable me to do so? Terraforming perhaps?

DaShi is offline DaShi
Prince
The Taste of Japan
Sep 2000
time: 05:14
  Old Post 11-06-2001 17:32
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Lose 30 kilos (of popups)

It's an odds thing. You have to just keep trying until it sticks. Then the natives come and destroy your colony so you have to try again.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:14
Unhappy  Old Post 11-06-2001 18:09 Visit The Rusty Gamer's homepage!
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#9 Report this post to a moderator
Support Apolyton, buy Civilization 2

Yes, but what I meant was the options are greyed out sometimes and so I can't activate them even when I've got available colonists. So far, I haven't found any indication why.

Kyle is offline Kyle
Prince
Evil and I'm also a Capitalist
Jan 1970
time: 00:14
  Old Post 11-06-2001 20:41
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#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

My guess would be that you're trying to colonize a spot that isn't on the coast. You can only colonize internal parts of a continent if you have a colony/trade post next to it.

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