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to be more specific. An actual feature would be the lousy AI. It really helps my horrible playstyle . I can take as long as I want building city improvements and still crush the AI.
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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:12
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quote:

Originally posted by Tom DeMille on 05-09-2000 02:26 PM
I play mostly OCC games, and for those WLT*Ds are critical.[quote]
Civ cripple!
[quote]It wouldn't matter much if I had all my science wonders and trade routes established, if I was still wallowing along with a pop of 9 or 10.
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Let's facr it, you're already going outside the box on a OCC, you need whatever help you can get, WLTYYYD included...
quote:

So what is most important for your games? Is it building railroads for quick conquest, or those happiness wonders that allow sprawling ICS empires. Or maybe its those caravans that you ship around after invention to give you discoveries every turn or two.
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I don't do spaceships, so I guess it'd be
Wonders. Anything that is Civ Wide - Pyramids, Magellan, Mike, Bach, Hoover, etc. are expecially helpful. I can deal with not getting many of these, but Deity large map conquest, it's nearly impossible without any, unless blessed with a good startup.
Venger
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For me its a rush to communism via SOL, along with vet ironclads Nothing ancient stands a chance if you time it just right.
Even Muskets are no match, which leaves plenty of time to decimate warlike civs while trading overseas with my more likeable and friendly business partners.
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