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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Do you support the idea of a dynamic number of civs?
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Do you support the idea of a dynamic number of civs? (Time out:0 days after 23-05-2001, 04:30)
Yes! In all its entirity!
Yes, as long as there is a cap on the number of civs.
Only if occuring very infrequently.
Only if restricted to a few times per game.
Absolutely not. It will create a mess.
What did you say? I didn't get all of that.
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Shadowstrike is offline Shadowstrike
Emperor
The Glorious Land of Canada
Jul 2000
time: 00:14
Question  Old Post 23-05-2001 04:28
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Basically, the idea behind the "dynamic number of civs" is that civs form from others. Therefore during the game, you would have some civs being created from others, some being eliminated and merged into others, while new ones would contiously form. For example, you may start with the Celts, then have them break up forming Gauls, Irish, etc. These civs would then break up and or get assimilated into other civs. The original civ would go on of course, but only lasting as long as it would naturally last. If a player nations starts to break up, the player can take action against it. A strong culture rating would keep a nation together, in the sense of nationalism. In this manner, revolutions and schisms could also be simulated, as well as the demand of the creation of a new nation, etc.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:14
Thumbs up  Old Post 23-05-2001 06:50
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Neat idea Shadow! But I voted for it occuring infrequently because IMO, I believe it would start to get rather confusing if a large number of civs strarted breaking apart at once.

The Rusty Gamer is offline The Rusty Gamer
Prince
Christchurch, New Zealand
Apr 1999
time: 17:14
Talking  Old Post 23-05-2001 08:07 Visit The Rusty Gamer's homepage!
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The choice of options for this poll should probably be the choice of options in the game, much like choosing Barbarian levels.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:14
Arrow  Old Post 23-05-2001 20:38
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Well I am indifferent. My major concern is more relating to the total number of civs you can have in the game. I would like to see 16 civs existing side by side. Perhaps up to 32, but beyond this it would get silly (and too demanding on even the most powerful of computers).

Yog-Sothoth is offline Yog-Sothoth
Prince
Trondheim, Norway
Sep 2000
time: 06:14
  Old Post 23-05-2001 20:41 Visit Yog-Sothoth's homepage!
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I think I read somewhere that there will be a possibility of cities revolting and rejoining their former country depending on your cultural rating in Civ III.

It will be like a rise & fall of empires thingy. If you have a large empire and have taken a lot of cities from several other civs, then as the war drags on your cultural rating will drop, and if you don't manage to raise it somehow your cultural rating will get so low that the cities you have conquered will revolt and rejoin their respective countries, or maybe form new coutries.

Not sure if that made much sense, but anyhow I hope they implement something so there really will be a challenge to maintain a huge empire.

Shadowstrike is offline Shadowstrike
Emperor
The Glorious Land of Canada
Jul 2000
time: 00:14
  Old Post 28-05-2001 04:05
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El Bumpo.

NakaNaka is offline NakaNaka
Settler
New York City
May 2001
time: 00:14
  Old Post 28-05-2001 05:03 Visit NakaNaka's homepage!
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this would be a very cool feature IMO except it would nead to be very controlled ... Say you start off with 6 civs right, sometimes 6 civs is plenty. If you start getting into 10 civs then you've got a problem .. It's just too many, even if they are small ...

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 28-05-2001 07:16 Visit Inverse Icarus's homepage!
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as long as it has a damn reason, im ok with it.

i often play civ in a facist mindset, and often disreguard the whole "happiness" deal. i dont know how this will figure into civ 3, and if this thing is implimented, there are going to be about 100 civs claiming to be from Rome.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 28-05-2001 07:19 Visit Inverse Icarus's homepage!
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those screaming conforming smilies are starting to scare me

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