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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:12
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quote:

Originally posted by The Mad Viking on 05-12-2000 12:40 PM
As I prepare for my first nuclear war, what are the effects of global warming?
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In the dictionary, under the word 'suck', is where they should put global warming.
Terrain transformation on a massive scale. Kiss irrigated land goodbye, now it's jungle or swamp. That grassland is now desert. It's a nightmare for a Dem/Rep, not much better for any other Gov...
quote:

How long do they last?
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The cycle starts anew afterwards. Frankly, if I global warm I bag the game.
quote:

The manual says it becomes possible whenever there are 9 polluted tiles, and more likely as the number of polluted tiles increases or remain polluted. Can anyone shed some light on how fast the probabilty rises?
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When you get the 'global warming feared' message, get your ass on that pollution NOW. Reduce production, and if possible, build a few solar plants.
The real SOB of it can be when you have an extended front where you've captured large enemy cities. You can't clean it due to enemy destruction of your engineers, but the AI won't clean it either.
Suck.
Venger
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catullus
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Norway
Jan 1970 time: 06:12
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True, Smash. AI will clean pollution, but only when there's nothing better to do. I've had allied engineers cleaning squares well inside my empire.
And global warming is a terribly strong weapon to use in later stages. OK, we all hate it, but it will hurt AI most. They just can't cope with bad terrain. Their engineers wil vanish, their cities shrink, and units lose support, while you can fend it off way better. (You can see the same in jungle/mountain start maps, where the AIs never advance out of two-city despotism.)
Sell solar and mass transit after launching ship in OCC, and be sure no fast AI ship will ever overtake you enroute to AC, or even leave earth at all. Leave the filthy toxic Terra behind for a win.
C.
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The Mad Viking
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of the Great White North
Feb 2000 time: 05:12
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Thanks for the good info. 
So my island / coastal cities will be less effected? I have a lot with whales, fish, harbor, offshore platform.
I was nuked twice by the Sioux without provocation, and will have my revenge.
They begged me to declare war against the Russians, offering an alliance for the duratino of the war. I agreed.
The Russians promplty activated their alliance with the Spanish, who declared war on me and presto, a Spanish helicopter was parked outside my capital.
I shot it down, and the Spanish activated their alliance with the Sioux, who promptly nuked me, ultimately, for allying myself with them.
They nuked me again the next turn, this time nuking an attack force fighting the Russians!
They will rue the day they stabbed me in the back. But not for very long! 
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tolstoy
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Cupertino, CA, USA
Mar 2000 time: 05:12
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I think that the global warming/nuke war thing is a little over rated. Sometimes I try to destroy the world by just nuking everyone over and over again and get hundreds of pollution squares so you get global warming. But it take like 10 turns for it to effect and then it starts over for another 10 turns and if you want the whole planet to be one big jungle takes way too long. I figure once the first global warming start you might as well keep going that way and try to strangle to death the other civs or at least nuke them into the stone age. But no, it doesn't work the way all the WWIII moves work. It doesn't kill every living thing, too many people survive. Other then the off switch to your computer their is no real threat to the whole of humanity in civ, you can't really have a cold war when eng can just clean up nuke war in a couple turns.
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