Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Conquest Vistory MY2100 !!! (Spoiler Bug)
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
John Paul Jones is offline John Paul Jones
Prince

Apr 2001
time: 05:14
  Old Post 24-05-2001 02:54 Visit John Paul Jones's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Conquest Vistory MY2100 !!! (Spoiler Bug) Support Apolyton buy from Amazon

Just finished a game playing as the Gaians @ MY2100, Conquest Victory ,
Score: 250% !

How ? Well I've found yet another nasty bug in the game (SMAC Ver.4) that allows you to eliminate all 'basic' enemy units. If you enter the Design Workshop and retire any of the basic units ie. Scout Patrols/Terraformers/Colony Pods etc., it will effectively wipe all units of that type (including your own) off the map. So starting a game with the "Do or Die" and "Look First" options guaranteed my win.

Sorry if I've opened Pandora's box for anyone,but i thought i'd better mention this before it pops up in a multiplayer game...

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:14
  Old Post 24-05-2001 03:38
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I don't know if this is a new problem, but it's new to me. I tested it in both SMAC & SMAX with the latest patches, and it is true for both. I think it's unlikely to be an issue in MP - you may not see other players destroy your units but you are certainly notified via a message that this has happened. I, for one, would be extremely suspicious if a bunch of my units suddenly disappeared without any obvious explanation

JAMiAM is offline JAMiAM
Prince
Santa Clara, CA, USoA
May 1999
time: 21:14
  Old Post 24-05-2001 04:46
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

JPJ,

Thanks for reviving this subject. This is actually really old news which means, of course, that there are a lot of people unaware of it.

The Commodore is offline The Commodore
Prince
Huntsville,Al,USA
Dec 2000
time: 05:14
  Old Post 24-05-2001 08:03 Visit The Commodore's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Tired of ads?

Bah! Who needs that? With the Spartans, Borgs, Pirates, or Belivers on a small map, you can win in 100 turns honestly.

JAMiAM is offline JAMiAM
Prince
Santa Clara, CA, USoA
May 1999
time: 21:14
  Old Post 24-05-2001 08:16
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

BTW Misotu, you are not notified of the disappearance of your units, when they are "cancelled".

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:14
  Old Post 24-05-2001 08:21
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by JAMiAM
BTW Misotu, you are not notified of the disappearance of your units, when they are "cancelled".


Quite. Whereas when my units are destroyed by hostile military action in an MP game, I am notified. So it would be somewhat mysterious, then, if I were to lose a dozen formers or crawlers all at once, with no notification. I don't know whether I would get a notification if they were all, simultaneously, subverted by probes but somehow I just don't think this would present itself as a likely explanation

John Paul Jones is offline John Paul Jones
Prince

Apr 2001
time: 05:14
  Old Post 24-05-2001 08:56 Visit John Paul Jones's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by The Commodore
Bah! Who needs that? With the Spartans, Borgs, Pirates, or Belivers on a small map, you can win in 100 turns honestly.


Ok , but I'm not talking 100 turns - it didn't even take 1 turn:
Build Base,Retire Colony Pod,End Turn=Instant Victory in 2100

Not that i'd ever stoop to this level in PBEM , but if it were done - even with "do or die" on - you'd receive the message on your first turn that your faction has been eliminated , but you'd get re-started, albeit minus one of your original two colony pods. (or +100 energy credits if you happen to be Morgan )

JAMiAM is offline JAMiAM
Prince
Santa Clara, CA, USoA
May 1999
time: 21:14
  Old Post 24-05-2001 09:54
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Tired of ads?

Misotu,

AFAIK, the first time that this was reported, was about two years ago, when the very same thing happened to me, in a pbem between cousLee, Aredhran, Goob, and myself. The CMN was MeisterFlo.

In one of my turns, I opened the turn to find that over half of my garrisons (at the time, basic scout patrols) had "disappeared". No attack messages...nothing at all to explain their absence. I sent an email out to all players, and both the previous year and the current years save files to Flo for verification.

IIRC, it turned out that Aredhran had removed the basic scout units from his DW, so that he would have trance scouts as the default unit built for new bases, as opposed to manually changing the production.

A further note...

You are not always notified when your units are destroyed, by enemy action. The damage to, or destruction of, your units caused by activation of the self-destruct sequence of enemy units adjacent to you, is not reported in pbem combat reports.

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:14
  Old Post 25-05-2001 02:09
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Increase the size of your Attachments

not to brag, but i got a conquest once(or actually many times) in the demo of smac and smax

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:14
  Old Post 25-05-2001 03:44
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by JAMiAM
You are not always notified when your units are destroyed, by enemy action. The damage to, or destruction of, your units caused by activation of the self-destruct sequence of enemy units adjacent to you, is not reported in pbem combat reports.


Yeah, that I can believe. So I can't be absolutely sure ... but I'm pretty sure it hasn't happened to me yet. Interesting that the bug was first found in an MP game. Must have been quite a shock to open the game and find that situation !

Iskandar Reza is offline Iskandar Reza
Prince
Next to your Mama
Mar 2001
time: 13:14
  Old Post 25-05-2001 23:23
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Call to Power 2

will someone kill this thread before everyone else knows it and uses it in pbem?

Net Maverick is offline Net Maverick
Chieftain

May 2001
time: 05:14
  Old Post 26-05-2001 22:34
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Lose 30 kilos (of popups)

Would this work only for vanilla scout patrols, colony pods, and formers? Or would eliminating any unit in the workshop effectively wipe out all units of that type? I'm assuming, and hoping, that it's the former, not the latter...

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:14
  Old Post 27-05-2001 00:23
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Jam, I was curious to see your avatar....

I confirm that Mongoose protested about his basic transport disappearing in Odysseus game (against Pagan & me), in summer '99, and we got confirmation of the bug by Jam, Red & the others, can't even recall whether it was on ACOL or OWO...

Jam, I HOPE that you're not thinking that exploiting this bug in the Forum Wars would be "toughmanly".


Mis, your units are NOT destroyed by hostile military action in this case: they just disappear because of a bug in the game code. When you open your turn - it's just as they never existed.

NetMav, this bug only affects the game's default designs, that is the designs you find before slot.1, those with an '*'.
BTW, recalling my tests made 2 years ago, it's useless to retire a default design, you CANNOT take it out of the DW anyway. Just making it "Obsolete" will do, and won't trigger the bug.

Of course in pbems information is the better support for trust .
So, good to have this thread around. Only the unaware could be hit by this without noticing.

magnwa is offline magnwa
Settler

May 2001
time: 05:14
  Old Post 27-05-2001 00:57
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton buy from Amazon

Oh.. this is NASTY.. it works in Linux too :P

*sighs* Another thing to watch out for in MP games. :P

Magnwa

Aredhran is offline Aredhran
Prince
Geneva, Switzerland
Apr 1999
time: 06:14
  Old Post 28-05-2001 13:50
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization 2

It's exactly as JAM and MoSe described above. In the Weizen challenge, I hit the "Retire" button on the 1-1-1 and that killed ALL these units in the game. Boy, that WAS a long time ago Wonder if Flo's still around, haven't seen him for ages.

Anyway, while it's a potentially nasty bug, but it's so obvious when you open your turn and your units are gone, that it shouldn't be a problem in a PBEM. If it happens by accident, well the turn will have to be replayed, but that's not such a big deal.

Aredhran

Flo is offline Flo
Warlord

May 1999
time: 00:14
  Old Post 28-05-2001 21:02
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton, buy Call to Power 2

yes Red, still lurking the fora (especially the carefully tended PlanetACOL ) I have very fond memories of Weizen, too. One interesting game, it was.

the bug here looks like a non-issue. Its wayyyy to obvious to create a headache in MP - as long as everyone is aware of it and won't dismiss the unit disappearance as some random glitch.

As usual with these matters, its a good idea to remind the tourny participants from time to time. To avoid later misunderstandings ( ing at Mose here)

Aredhran is offline Aredhran
Prince
Geneva, Switzerland
Apr 1999
time: 06:14
  Old Post 29-05-2001 03:54
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

Nice to see you around my friend

Misotu is offline Misotu
Emperor
Leamington Spa, England
Dec 1999
time: 05:14
  Old Post 30-05-2001 05:32
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by MariOne
Mis, your units are NOT destroyed by hostile military action in this case: they just disappear because of a bug in the game code. When you open your turn - it's just as they never existed.


Uh ... yeah. I know that. I was responding to Jam's comments regarding other circumstances under which units may disappear without notification ...

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0482 seconds (89.74% PHP - 10.26% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net