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William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:12
Question  Old Post 17-05-2000 07:06 Visit William Keenan's homepage!
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#1 Report this post to a moderator
Population Calculation Support Apolyton, pre-order Civilization IV

Does anyone know how the game calculates the population of a civilization?

Paul is offline Paul
Emperor
Zwolle, The Netherlands
Mar 1999
time: 06:12
Post  Old Post 17-05-2000 10:03 Visit Paul's homepage!
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#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

As far as I know it adds up the populations of all your cities.

Black Bart
Guest

Not Yet
time:
Post  Old Post 17-05-2000 10:21
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#3 Report this post to a moderator
Help yourself to an AD-FREE life

I think he means the pop diplayed in the main window in millions compared to the population on the scoring screen. I loaded a few game. The ratio seems to go up with the number of turns past.

in one game AD 860 I had 122 citizens and 3030000 population. About 1 citizen=24800 population.

in AD 760 I had 100 citizens and 2130000 population. About 1 citizen=21300 population

another game AD 1290 I had 179 citizens and 4920000. 1 citizen=27486 population.

not that it really matters. It's just the value that shows up on the demographic screen. Scoring is based solely on the number of citizens each city has and whether they are happy.

Paul is offline Paul
Emperor
Zwolle, The Netherlands
Mar 1999
time: 06:12
Post  Old Post 17-05-2000 12:04 Visit Paul's homepage!
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#4 Report this post to a moderator
Put an end to popups!

The game displays your city populations based on 10,000 for the first citizen, 20,000 for the second, 30,000 for the third an so on. I was talking about adding up all these populations.

Crustacian is offline Crustacian
Prince
of Idaho PST
Jul 1999
time: 21:12
Post  Old Post 17-05-2000 20:51
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#5 Report this post to a moderator
Increase Your PM Length

pop for size:

1=10,000
2=30,000
3=60,000
4=100,000
5=150,000
6=210,000
7=280,000
8=360,000
9=450,000
10=550,000
11=660,000
12=780,000

------------------
The journey itself is the thing~Odysseus

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:12
Post  Old Post 17-05-2000 22:24
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#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

In general, pop = size * (size+1) * 5000

William Keenan is offline William Keenan
Prince
New Jersey, USA, Earth, Sol, Milky Way
Sep 1999
time: 00:12
Smile  Old Post 18-05-2000 04:47 Visit William Keenan's homepage!
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#7 Report this post to a moderator
Tired of ads?

That's great guys, thanks.

I'm going to be puting this formula in a tip about demographics and I would like to know who derived the formula so that I can give him credit.

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:12
Post  Old Post 18-05-2000 17:33
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#8 Report this post to a moderator
Lose 30 kilos (of popups)

William - the first place I saw this formula was in the Civ I FAQ, so it's been around a while. Unfortunately, there is no credit given in that document. The formula is a fairly well-known one for the sum of a sequence...

Lazlo is offline Lazlo
Chieftain
Buenos Aires, Argentina
Feb 2000
time: 05:12
Post  Old Post 22-05-2000 07:12 Visit Lazlo's homepage!
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#9 Report this post to a moderator
Support Apolyton or Terrorists Win

DaveV, that formula is still quite reasonable.
The cities grow in an arithmetic proportion.
For example, a size 3 city will have
10k + 20k +30k = 60k population.

This respond to the arithmetic sum formula,
which is
pop * (pop+1) * 10k / 2

= pop * (pop+1) * 5K

I donīt know if this growth proportion holds for very big cities. I have only checked for 12 or less population

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