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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Eliminate repeated city name
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colossus is offline colossus
Warlord
Hong Kong
Nov 1999
time: 05:14
  Old Post 26-05-2001 12:20
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#1 Report this post to a moderator
Eliminate repeated city name Avatar Enlargement: We've got the solution

In civ2, if you have many cities, you may come out to have 3 ashington, 4 Philadephia, 5 Boston or so. This is not a great problem, but often a nuisance. So I propose that there shall not be 2 cities of the same name at the same time. Just for convenience.

Ecthy is offline Ecthy
Emperor
Zhonghuà Rénmín Gònghéguó
Mar 2000
time: 06:14
  Old Post 26-05-2001 14:58
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Yeah, there should be much longer city name lists for each civilization... and I don't think we even need a 'leftover' list, what do you think?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:14
  Old Post 26-05-2001 15:03
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Don't you look in Atlases? Lose 30 kilos (of popups)

In the real world there are a lot of cities with the same name, why not in Civilization?

bagdar is offline bagdar
Warlord
Turkey
Jan 2001
time: 07:14
  Old Post 26-05-2001 20:34
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When I have that many cities, I either add a number to the repeated name, or invent a silly new one. Besides, if they give you 500 names, you'll build 1000 cities just to exceed the limit.

note: I didn't try this, but is the alternative-list (when you exceed your civ's cities) expandable?

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:14
  Old Post 26-05-2001 20:51
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Re: Eliminate repeated city name Support Apolyton, buy Civilization 2

quote:
Originally posted by colossus
In civ2, if you have many cities, you may come out to have 3 ashington, 4 Philadephia, 5 Boston or so. This is not a great problem, but often a nuisance.


Why this crave for ICS-style city-spreading? I dont get it.

Anyway - if you have read some of the updates lately, and lay 2 and 2 together, you should figure out that Civ-3 is destined to be a very different game, compared with the older versions, in terms of above playingstyle.

Captain is offline Captain
King
by Divine Right
May 2001
time: 00:14
Thumbs up  Old Post 26-05-2001 22:22
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Expanded city names shouldn't be hard to implement, so for those who actually go with the auto-naming function, I think it's a good idea.

Personally though, I never use that. I like to make up my own civ name (e.g. 1-the Valiant, 2-the Mariners, 3-the High Ones, etc.) and then I name each city along the theme of my civ (1-Valor, Honour, Glory, 2-Marinus, Oceanus, Hydros, 3-Citadel, Paradise, Bastion, Everclear, Light, Starseed, etc...) More fun, more personal, more connection to the game.
The other thing I usually do is name each city after location and nearby terrain (e.g. Silk Forests, Buffalo Plains, Buffalo Hills, Eastport, Northport, South Coast, Isthmus Jungle, Canal city, Iron Hills, Verdant, Hill Lake, etc...)

It helps me to keep track of things really easily. What also helps is that I rename cities when something happens (e.g. Bastion would be a key choke point, Intrepid would be a beachhead on another continent, Power City would be a manufacturing centre, Excelsior would be a sci city,and so on....)

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