 |
|  |
 |
|
Solver
|
|
Apolyton Duke Of Something
|
 |
Latvia, Riga
Sep 2000 time: 07:14
|
|
This is a very stupid bug, and I'm just sitting here and wondering if this one is known in the SMAC circles, or not.
I was fighting Cha Dawn, till he got submissive, and signed a pact with me. He had no headquarters remaining, and this is the most important fact. He had only two bases, that later seemed very good positioned to me, for my goals. Of course, I could simply renounce the pact with Cha and take them with part of my army still positioned there, but I decided to call him through the commlink, and ask if he would give me the bases. First was sold for 350 energy, the second for about 500. I had enough cash, so for this money I got two well-placed bases. But, these were the only bases belonging to the Cult! Checking their profile and datalinks, I saw he possessed no bases. Next turn I saw a message that the Planet Cult has been eradicated.
Kinda stupid. It's impossible if the faction in question has headquarters, but in this situation, you can eradicate someone by paying them enough money.
Happened in SMAX v.2.0.
|
|
|  |
 |
|  |
 |
|
Misotu
|
 |
Leamington Spa, England
Dec 1999 time: 05:14
|
|
quote: Originally posted by Ned
an inferior unit comes "as is' and is added to the queue - you are allowed one upgrade, then further units do not appear in the queue and must be individually upgraded;
a superior unit captured (marine, probe) by you will not go into the cue so that you can effectively upgrade from its model; |
I'm not quite sure what you mean by the "queue" here. If you mean the list of current unit designs available to be built when you click on the build queue, then my reply will make sense. If not, then apologies.
Superior/inferior units might not appear in the build queue list of current designs, but can always be found in the workshop slots. So it shouldn't be necessary to upgrade them individually. Captured units which you don't have the tech to build can also be found there, then modified, replicated and/or upgraded, in all of my games to date. As far as I know, the only units you don't see in the bowels of the workshop are the Unity variants?
Last edited by Misotu on 31-05-2001 at 03:55
|
|
|  |
 |
|
Misotu
|
 |
Leamington Spa, England
Dec 1999 time: 05:14
|
|
Ned, are you talking about the list of current, available units or the workshop slots? They are different things - I'm not sure what the absolutely correct terms for them are.
What I'm calling the "current available units" can be viewed by clicking on the build queue in the city screen. The workshop slots can be viewed at the bottom of the workshop screen, the one where you design new units.
In the example you mention, you wouldn't get a cruiser in the list of current available units, nor would you be able to design one. But if you go through the tedious process of cycling through 1,127 tiny little boxes at the bottom of the workshop screen (the "slots" where all your current and obsolete designs are stored), you will find the cruiser there. Clicking on it brings it up in the main, design unit box. And then you can modify it, or simply save it. Once you have done this, the cruiser unit you saved will appear in the list of current, available units.
If you're saying that it doesn't appear in the workshop slots, then I don't know what the answer is ... 
|
|
|  |
 |
|
Misotu
|
 |
Leamington Spa, England
Dec 1999 time: 05:14
|
|
You're not a pest 
I have experimented with auto-design, and it appears to make no difference, ditto auto-prune. Went through all this before in an MP game where, coincidentally, I was gifted a cruiser with auto-design off and auto-prune on.
Have never captured a cruiser with marines, so I don't know on that one.
I know you're not the kind of person to make this mistake, but are you *absolutely* sure it's not there? I've really never seen this ...
It could be something weird, like a one-off. I recently played an MP game where my partner *swore* that, as the Hive without Doc:Mobility, she did not have the option to build a 2-move probe team. So I am not discounting weirdness here. Has this happened to you in multiple games, or only once? SMAC can be ... er ... to say the least ... a little flaky 
|
|
|  |
All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|