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The Mad Viking
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of the Great White North
Feb 2000 time: 05:12
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On a game I'm still playing there is a large inland sea. About 100 tiles, 14 across.
I had built a city on the cost of the sea, thinking it was ocean. I soon learned the dastardly british were on the other end, and couldn't get a ship into it. My new city had little production, and my cashbox was rather light, but I already had a big navy.
I noticed a one tile lake behind my city on the inland sea. I then noticed that an inlet from the ocean got with one tile, diagonally, of the inland sea. I built a city on that tile, a forest square no less, and poof, breezed a cruiser through city - lake - city and into the inland sea, where it wrought havoc.
The forest square had a railroad as it was connected two cities, so I got 3 shields but only one food. My other worker went in the ocean.
So for 14 turns, my engineer/city/canal produced one science and one gold, and then the city/canal turned back into an engineer. My cruiser had done his duty and left for the open ocean by then.
We often will site a city on an isthmus to make a "Panama Canal" but has anyone else ever linked cities and lakes to make a longer canal system?
What's the biggest inland sea anyone has ever encountered on a computer generated map?
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You just realized that? I was building canal cities before I could win on Warlord. I build cities to make canals all the time, even if they don't go anywhere. I guess I'm a bit eccentric. I don't usually get big inland seas, but I usually use one to make a canal across my continent.
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Long live the Communists!
-- SilverDragon
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SandMonkey
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Not only are canals useful for inland seas, but also to cut a large continent in half and link two large oceans. Or does this just go under the "Panama Canal" thing?
Yeah i thought i had something, but i guess not.
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SandMonkey
"Shut up brain or I'll stab you with a qtip"
-Homer Simpson
"Ecky ecky ecky!"
"It's just a flesh wound!"
- Monty Python and the Holy Grail
Check out my 1602 A.D. site
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SandMonkey
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Father Beast -
You can't build cities next to each other, as you discovered. You have to build a city next to an ocean square, and on the other side of that ocean square, build another city. I hope that made sense.
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SandMonkey
"Shut up brain or I'll stab you with a qtip"
-Homer Simpson
"Ecky ecky ecky!"
"It's just a flesh wound!"
- Monty Python and the Holy Grail
Check out my 1602 A.D. site
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