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manofthehour
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I think something that would make CIV3 a totaly unquie experince is if you could liberate cities. In World War 2 the french were beaten out of France but America and England gave it back as they pushed the Germans back. I think it would be cool to see a civ return to the world after being conquered.
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imgod2u
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I'd like the ability to strip a city of all resources and materials before handing it over to another civ. That way, if the giving cities ability is in Civ3, you could sell cities for any price.
Also, I'd like to be able to draw my own borders. So that it won't be that I'd need a city somewhere in order to claim that land. Certain the US didn't need to when they claimed the Louisiana Purchase or the western territories.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:14
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I personally prefer the Birth of the Federation option for liberating cities. Bascially a planet belonged to or was a member of a certain empire (Ferenghi, Cardassian etc.). This planet might then get captured by a mutual enemy. If your empire launches a ground assault on that planet, a pop-up box comes up asking if you want to liberate the planet. If you say yes, then the planet goes back to the original owner. I fyou say no, then you take over the city. The main value of liberation of a planet in BOTF is that it's easier than trying to occupying it and the original owner feels much more kindly towards you!
The_Aussie_Lurker
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Stuff2
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quote: Originally posted by Kc7mxo
I've always wanted the ability to do this, but in SMAC you could do it just by giving a city to the other player. I'm sure that this will still be implemented.
But it would be nice if it was done automatically for your allies.
But would it go to the ally who most recently had it, or the one who built it. Hmmm. |
I think it should go to the ally who recently had it. Otherwise it could get very confusing. For instance you liberate a french city and gives it back to the english who built it in the first place even if it has been french for ages. This is a very good and simple idea. When you capture a city that recently has belonged to your ally it will automatically be handed over to that ally.
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To_Serve_Man
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Albany, NY, USA
Apr 1999 time: 00:14
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What if, during the course of battle, this 'ally' is beaten back to only one or two cities. With this amount, they cannot really fight back. But you step in and help them out by taking over the alliances enemies cities. So you are taking your allies cities from the enemy who has taken them from this ally who is down to one or two cities... anyway, your ally is not totally destroyed, like the French were in World War Two... and lets say we can give back cities somehow, do I still have to give back those cities even though that player was not truly defeated?
Another point, how many years can pass before those cities can be 'Liberated'? If an ally from 3000bc is destroyed by our enemy, can I liberate them in 1900 AD? Can I liberate them in 1000BC?
I have more to say, but there is a lighting storm over head and I dont want to be on my computer if the power goes out!! 
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manofthehour
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Well as for how long the city could be given back, it should be turns instead of year. Also the people in the city could let you know what they want.
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manofthehour
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Also mabey instead of your people only complaining when yuo are at war maybe they could say we need to help our allies.
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