Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Many Questions, Part II
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Chainsaw is offline Chainsaw
Warlord
Ratingen, Germany
Apr 2000
time: 05:12
Talking  Old Post 22-05-2000 18:17
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Many Questions, Part II Increase Your PM Length

I´ve got a problem playing OCC9:
At the beginning, i trade as many techs as possible, and also find quite many in huts.
For some reason, my research takes up to 45 TURNS!!! wth? I read Paul´s OCC strategy hints, and after gaining some knowledge again , I gave all tech away that was wanted by the AI, but still 45 turns! What shall I do? Is there a formula to compute the turns you need for inventions?
What is the current OCC record?
Please answer asap!! I´ve got to play that OCC9 game SUCCESFULLY

Tom DeMille is offline Tom DeMille
Prince
Kingston, Ontario, Canada
Jan 2000
time: 00:12
Post  Old Post 22-05-2000 18:28
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

The jump in beakers required for the next advance is pretty big early in the game. 45 turns would not be uncommon if you have just gotten 10 techs from tade.huts, and you still have a size 3 or 4 city.

A useful strategy is to not tip too many huts or trade techs with the AI until after you have discovered Monarchy. Monarchy is a very important advance, and it will hurt if you don't get it early.

That being said, you are playing occ9, where there are plenty of huts to find. My advice to you is to keep hunting goody huts agressively. You will be able to get the eseential early techs like trade and construction this way. With a city size of 12, you will find the turns per tech falling to below 10, which is much easier on the soul. Then, before you know it, you will be making discoveries every 2nd turn.

So hang in there. Good luck

edit: In a non scenario, Paul managed a 1645 landing.
[This message has been edited by Tom DeMille (edited May 22, 2000).]

RichardX is offline RichardX
Settler
Sweden
Apr 2000
time: 05:12
Unhappy  Old Post 25-05-2000 19:56
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Well, I just want to say that it really sucks! Getting less science output by advancing your civilization doesn't really makes sense, does it?

Weird...that's what it is....

Ecowiz is offline Ecowiz
Settler
Lisbon,Portugal
Mar 2000
time: 05:12
  Old Post 25-05-2000 22:28
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

Richard X

Actually, it does. You actually could'nt expect to be easier to decipher the human genome than it was to discouver how to use the fire, don't you (heck, the first one was discouvered by accident ). Try to figure things out without our precious computer. If discouveries happen much quicker nowadays is because there are much more people investigating and much more resources devoted to it. That's like the beaker's increase as our civilizations grow bigger, older, and wyzer (!?!).

See,life is just like a Civilization game

Carolus Rex is offline Carolus Rex
King
Sweden
Jan 1970
time: 06:12
  Old Post 25-05-2000 23:02
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Enter the AD-FREE zone

Too bad you can't reload parts of it, though...

Carolus

Jim W is offline Jim W
Warlord
Saskatoon, Saskatchewan, Canada
Sep 1999
time: 05:12
Post  Old Post 26-05-2000 05:50
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:

Originally posted by Carolus Rex on 05-25-2000 02:02 PM
Too bad you can't reload parts of it, though...

Carolus


Or save it before an important decision and restart if you get an unfavourable result!

Jim W

Paul is offline Paul
Emperor
Zwolle, The Netherlands
Mar 1999
time: 06:12
Post  Old Post 26-05-2000 09:43 Visit Paul's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Browse Apolyton AD-FREE

D***, that's the millionth reload and I still haven't won that 100 million lottery jackpot.
[This message has been edited by Paul (edited May 26, 2000).]

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0358 seconds (88.22% PHP - 11.78% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net