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Pilfur
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Would anybody else agree with me that the east-west map wrap around should be optional? I understnad that it is there to simulate going around the planet, but I'd like to be able to think of my map as a region of a planet rather than of an entire planet. This is especially apt for the smaller map sizes.
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El hidalgo
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You can already do this in Civ2. I'm sure you will be able to in Civ3.
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RonHiler
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California, USA
May 2000 time: 21:14
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quote: Originally posted by 007
but i want a real globe, like in X-com |
Sigh. http://www.rjcyberware.com
HTH
Ron
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RonHiler
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California, USA
May 2000 time: 21:14
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Sure thing, my pleasure
If you go to the download page at the bottom, you can get our latest publically released version, 0.4.4.298, and you can play with the globe controls to see how it works for yourself. You'll have to generate a new world to look at (I really should upload a pre-genned world for casual testers to play with).
We're in Alpha now, but I think we'll hit Beta by no later than the end of the year. We're pretty far along. You're right, our graphics need work. They have always been a very low priority item. But very soon now they will begin getting a facelift (like within a couple of weeks).
Sunday I will be updating our public release with a new Alpha version, but it doesn't affect the globe (which is done, more or less). I try to update our public release once a week, but it doesn't always happen (the current one is three weeks old now).
Anyway, sorry to spam the group bragging about our game. But you did ask for a spherical world 
Ron
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Ralf
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Sweden
Mar 2000 time: 06:14
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quote: Originally posted by Pilfur
Would anybody else agree with me that the east-west map wrap around should be optional? |
In Civ2 one could choose "Customize rules" and then "Flat world" in the game-setup. So you can be pretty sure that they gonna add something like this in Civ-3, as well. Dont worry.
Last edited by Ralf on 30-06-2001 at 21:24
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Nemo
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of no one.
Apr 1999 time: 23:14
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quote: It doesn't have to be half a screen over. In reality all the Northern\Southern most tiles should be touching. So you should be able to travel instantly to any of them. |
true...but there is a dead zone (the black area) at the extreme ends of the maps...this could be considered the true tip, where as the last moveable gid is just before the complete north/south pole.
(and...yes, i am having fun with my new imaging program )
Attachment: pole.gif
This has been downloaded 76 time(s).
Last edited by Nemo on 30-06-2001 at 21:27
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Mercator
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Sorekara no Nanimo
Jan 1970 time: 06:14
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Although the "halfway jump" at the poles is rather flawed, itīs a start. Now I think of it, does anyone here have Civ2:ToT and Angelo Scottoīs CSPL (an events language of some sorts)? Maybe that can do this.
Depicting a true globe wonīt be possible in a fixed size square as far as I know, so the discrete system the civ series has used so far canīt support it, I believe. Iīm not familiar with X-COM, so how did they do it there?
All the rectangular map projections have some kind of deficit, either distance, surface area or shape will be violated in some way.
I did see another approach at dealing with this problem, in a game called Evolution, that looked something like this
0.....0.....0.....0
00...000...000...00
000.00000.00000.000
0000000000000000000
0000000000000000000
0000000000000000000
000.00000.00000.000
00...000...000...00
0.....0.....0.....0
The dotted areas are black, if you enter on one side of the you reappear at the adjacent triangle. This is still far from perfect, of course, and probably canīt be implemented in Civ3 either... oh well.
Last edited by Mercator on 30-06-2001 at 23:18
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RonHiler
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California, USA
May 2000 time: 21:14
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quote: Originally posted by 007
it is too bad that CIV III is too far in the game to steal the globe idea from "manifest destiny".
now my only hope is that cyberware will get enough $ to make their graphix to the level of civ III and enough $ to market the game |
I was worried that Civ III would steal our globe for a while myself. While I think they would have created a better game had they done so, I like the idea of us being the only Civ-style game with a real globe As it is, we are quite different games, although in the same genre. They have wonders, we don't. We have a globe, they don't. We have Leaders, they have Generals. We have a unit workshop, they do not. I could go on and on. Firaxis and RJCyberware have gone in different directions for each of our games, which suits me just fine, heh. The bottom line is that I think there is room in the genre for both of us. I hope so anyway, because we will be the ones forced out if there isn't 
quote:
, besides i think that "manifest destiny" is a ****y name.
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I'm sorry you don't like the name 
Last edited by RonHiler on 01-07-2001 at 04:39
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