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Lord_Davinator
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Kathmandu
Nov 2000 time: 10:44
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Well since we all have learned about the way trade is going to effect civ3 I am a bit suprised that no one has thought about fooooood. are cities still going to depend on food they produce or is food going to be shared between your cities?
I think it would be better for the food to be shared. But I haven't heard anything on this so I am lead to belive it will be much like civ2.
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Seventh
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Yea, I agree. I always found it incredably fustrating to have a city starve when another city was thrieving just a few squares away.
Cities are not microcosms, they're interdependant, and they should be able to pool thier resources; this includes food and units and research output.
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Lord_Davinator
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Kathmandu
Nov 2000 time: 10:44
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well the civ2 caravans did it but I really think they were a very very poor way to implement this.
we need a more flexible system and true it should cost a few bits of gold.
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Vrank Prins
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Haarlem, Netherlands
Sep 2000 time: 05:14
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quote: Originally posted by cyclotron7
Isn't pooling food already done in Civ2 with food caravans? Since caravans are going out, it would be nice to make a food transfer system that was less clunky. Either way, sending food has to cost something, whether it be production, gold or whatever... |
YES you can send food to another city to relieve a foodproblem, but NO You can NOT trade it. You can trade all kind of goods, but grain and beef, which are goods on the map aswell, NO.
I would like it if these goods also became tradecommodities. And also that it would become possible that cities can grow and specialize in cashcrops. (One of the pillars of Dutch exports is agriculture, not only tulipbulbs but vegetables !! and dairyproducts too, the Netherlands are second in the world after America first when it comes to agricultural exports).
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Lord_Davinator
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Kathmandu
Nov 2000 time: 10:44
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Precicely the amount of food your city has depends its growth...now if we were able to alocate food per city then I could make real humongous inner nation cities with size10-12 border cities.
which would increase my economic revenues and also increase the productitiy of the inner cities
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Lord_Davinator
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Kathmandu
Nov 2000 time: 10:44
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I thought a SMAC type SE system was about to be implemented in civ3...guess I was wrong but the idea of a centralized and decentralized gov. could be implemeneted with the old gov system...
once you pic the gov.. you get further options into apply the system one of which could be the centralixation system.
But hey since the game is almost complete I doubt that such ideas will be used...
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