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Gramphos
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ACS Civ III Files Manager, Prince of Development
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Chalmers, Sweden
Apr 2001 time: 06:14
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I hate to play games with badly made translations, and as I suppose that Civ 3 will be translated to Swedish, as most computergames nowadays are, I have to ask if I'll be able to change any bad translation, if something is badly made.
So far I've only played one game with perfect translation, The Sims. To that can be added two or three almost perfect translated games but some less annoying things, as missing spaces after periods and incorrect terms. Thereto comes some games with acceptable translation, but some more annoying things as swapped characters, incorrect grammar or, the most annoying thing: Strings that are to long to fit in the space allocated for them in the game, as in Settlers IV where 'Wodcutters Hut' is translated with 'Timmerhuggarens Barrack', and the only thing you se when you have that building selected is 'mmerhuggarens Barrac'. After that we have the worst category of translated games, the one with many small errors, inconsequent translations and missing things that make some things impossible to understand. As an example to that category I can give RollerCoaster Tycoon. The same things were translated different in the different add-ons, and inconsequence is unable to miss.
There are also some good translated games with Swedish voices, which notice when something is wrong in the translation.
Now to my question:
Will I be able to edit the strings in Civ 3 if I'm disappointed by something?
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Mike Breitkreutz FIRAXIS
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Hunt Valley, MD
May 2001 time: 00:14
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quote: Originally posted by Gramphos
Now to my question:
Will I be able to edit the strings in Civ 3 if I'm disappointed by something? |
Yes. All text strings are stored in text files. (This makes it easier for the translators to access the text and easier for the programmers who don't have to rebuild the whole game when text is changed).
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imgod2u
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Does it matter? Most people speak English anyway, either as a second language or have studied it. And the majority of those who don't usually can't afford the game anyway.
Translations have been some of the things that have held back games a lot. Many games don't have generated language instead of pre-written messages because of the developers are worried about translation into other languages.
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Mike Breitkreutz FIRAXIS
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Hunt Valley, MD
May 2001 time: 00:14
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quote: Originally posted by Gramphos
In Civ 2 you couldn't edit the order of strings, and Civilopedia. Will these parts be editable in Civ 3? |
You will be able to edit the civilopedia (and will probably have/want to if you start modifying things that have entries). I'm not sure why you would need to edit the order of strings but you can do so to some degree. Some of the text is in a fixed order and must remain that way. The text strings for various improvements, techs, units, etc. are not in a fixed order but lists of strings (such as button captions) are usually in a fixed order. However, you may need to use the editing tools to modify strings associated with the improvements, techs, units, etc. as they will probably not be stored in text files.
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