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Ta'bas
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thanks Paul, the units are now available.
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mnbryan37
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I am having trouble downloading Medpact II. I have the 2 large files from the Apolyton Directory. When I unzip them to the CTP2 Directory, the readmes show up, but the mod does not appear in my Modswapper, or anywhere else. I have a fairly recent version of WinZip (8.1), so I don't think the fault lies there. I had no problems loading Cradle or Goodmod. Any suggestions?
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mnbryan37
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I have yet to play my first Medieval Pack game, but in reading this forum I notice three distinct differences from Cradle. The MedPack seems to do a better job of balancing things. In Cradle, at least at the harder levels you must start out by attacking your nearest neighbors as soon as possible, Dipomatic agreements with the AI are worthless, and there is no attempt to have tech advances correlate to history. In fact, in the current tourney game, I got my butt kicked by an AI that had Tanks, Bombers, and Artilary in 500AD!! (Vs my Legions and Catapults). I liked the Cradle game a lot, but I think I'm going to like this Mod even better.
Is the "Crusade" pack the latest version of MedPack, or is it a 2nd version to "A Call To Arms".
Is there another Forum thread for the current version?
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Paul Saunders
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quote: Originally posted by mnbryan37
I am having trouble downloading Medpact II. I have the 2 large files from the Apolyton Directory. When I unzip them to the CTP2 Directory, the readmes show up, but the mod does not appear in my Modswapper, or anywhere else. I have a fairly recent version of WinZip (8.1), so I don't think the fault lies there. I had no problems loading Cradle or Goodmod. Any suggestions? |
Just had this problem myself. Some of the files are in the wrong folder.
In the medmod_text_pics_and_videos.zip there's a ctp_data folder. Inside that, there's another ctp_data folder which shouldn't be there. Inside the second ctp_data folder there are two folders, default and english, these should be copied into the ctp_data folder in the game.
While we're on the subject, what difficulty level is MedMod best played at for someone who's used to playing at King level in Civ2?
I've tried medium difficulty in SAP 2 and it was way too easy. You can't change the difficulty level during the game, can you?
Also, is there a smaller world map available for MedMod?
Paul
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Protra3211
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Great mod. Cant believe I waited this long to try it out.
Been a CtP2 fan since it came out and the work done on the game has kept me coming back for more.
Apoltyon Pack has very strong millatary AI that can catch you off guard if your not careful. Watch diplomacy.
But the MedPack has many features and allows for more time to build up you empire and its a race with the AI to see who can build the fastest.
It must have taken alot of time to put this together and also at the time of its release many were just figuring out how the AI worked.
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Protra3211
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Just some small details I forgot to add in. Playing on the hightest level -huge map -8 civs. No playtest files.
So far I played 274 turns 1040AD im Indonesia. No early wars for most Civs are out of reach on the largest map. Run into France first and have kept a guarded diplo stance . Just trading maps and sometimes a warning to stop research on a new advance. Then Sweden which I have a peace treaty with and China.
Like the new units like the Noble unit -Phalanx-light cavalry many more. Im in 8 place now , only 7 cities as barbs kept me busy. But feel the next 100 turns things should pick up as production is speeding up (need those tile improvments) and have room to expand as borders are not yet locked in with other civs
Just wanted to see if anyone still plays this mod anymore or has made some improvments that might be a help in future develoments
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